Discussions points in this thread:
1*How Long should the next one be ideally. Keeping in my the best we will do is 'influence' how quickly someone can end it not directly end it ourselves.
2*What should the name of it be?
3*What should the name of the server be?
4*Who is going to win?
5*Should it be harder/easier to win?
6*Should raiding be harder/easier?
7*Should Witchcraft be "Live" when it launches?
8*Should crimes be active?
9*Should the map size be bigger or small than popham?
1.Year
2.Colonization Wenro
3.Wenro
4.For wining need destroy another town and make Сolonial residence for make it need all town what have world invite to that residence and end colonizate(town bell up price need to x15 size for silver and resourses)
5.Win is hard and if win can teleport all resourses and charackter (make faster up bailes and Profienses 1.8x)
6.Yes raiding need easier (no mortar only not strong wall,but i think ease make bailes if to raid its ease)
7.Yes you start that server why not have to start witches?
8.i dont think about to that server need scent TBC imbalanse all its block sense to crime in main(in expedition need more fight in large charackter)(treking need for know where enemy)
9.Smal size more PVP and more Fun(i start popham play 1 week only for fighte and fun)