JohnCarver wrote:Tree respawns are linked to decay timers and not internal timers. Because the server has SO many trees giving each and every tree an internal timer would be a bit problematic and concerning, which is why it has to link into decay. Decay just isn't consistent enough. As such we are where we are. Its not ideal, but until I rework decay our only option is a dramatic increase in server load to give every nut and leaf producing tree in salem a timer which seems like a worse alternative than having nuts regrow slower than ideal.
Little idea, why can not be:
1 loop for all tree per 1 or 2 day/s ?
all tree have property "last pick think time" mean when player pick then save time when be picked
and this BIG LOOP (performed in the night, bettwen 2AM and 5AM where don't many player play)
and ...
(how many tress in world ? 40k ? 100k ? 500k ? )
and how work:
decay timers - mean when i login map load and when i enter mine, they 5-15 minutes my suf... map reload ?
internal timers - example smelters ? 40-60minutes ?