Patch 1.3 Flags, Fish & Furniture

Announcements of major changes to Salem.

Re: Patch 1.3 Flags, Fish & Furniture

Postby Chrumps » Fri Nov 25, 2016 7:50 pm

JohnCarver wrote:*Vegetables and Cabbage are now seperated foodgroups.


So what is the 100% restore food for the Cabbage & Kale group now ?
And which ingredient adds a small restore bonus akin to bellpepper or garlic?
Jalapeno does not restore this new group.

So far I have found the 30% restore food which is quite obvious ;).
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Re: Patch 1.3 Flags, Fish & Furniture

Postby Waras » Fri Nov 25, 2016 8:32 pm

So what is the 100% restore food for the Cabbage & Kale group now ?
And which ingredient adds a small restore bonus akin to bellpepper or garlic?
Jalapeno does not restore this new group.


there is no new food groups yet, just separated into different menus.

*Recipes for Garden Veg, Wild Salad, Tendergrass Rump, Snake in the Grass, and Dragonbreath Salad have been changed.


this is quite a big change, I'm not entirely sure how this will affect my farms, but from now on Im sure I will need to grow more veggetabes and less cabbage usage

oh there is one more thing, please make Ostrich Fiddlehead to be able to fit into sacks.
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Re: Patch 1.3 Flags, Fish & Furniture

Postby Chrumps » Fri Nov 25, 2016 9:57 pm

Waras wrote:there is no new food groups yet, just separated into different menus.

Wrong.
Image

Waras wrote:oh there is one more thing, please make Ostrich Fiddlehead to be able to fit into sacks.

+1 for storage of fiddlehead

Craft menu tooltips in Cabbage&Kale group are not up to date - still show Vegetables & Greens group.
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Re: Patch 1.3 Flags, Fish & Furniture

Postby Kandarim » Fri Nov 25, 2016 11:45 pm

Chrumps wrote:Craft menu tooltips in Cabbage&Kale group are not up to date - still show Vegetables & Greens group.


That's because those tooltips come from the wiki, not the game server. You'll have to wait until the awesome wiki elves find time to update the wiki.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Patch 1.3 Flags, Fish & Furniture

Postby Qiresea » Sat Nov 26, 2016 8:48 am

the craft menu should be ok now, please let me know if something still looks wrong
Darwoth wrote:It really is not fair that every time you try to jab at me you make yourself look more retarded than any retort i could come up with.

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Re: Patch 1.3 Flags, Fish & Furniture

Postby Kralith » Sat Nov 26, 2016 11:38 am

Qiresea wrote:the craft menu should be ok now, please let me know if something still looks wrong


There need to be a craft menu entrie still in wiki.
But your workaround with the page was a good idea.
i will correct it in the templates now.
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Re: Patch 1.3 Flags, Fish & Furniture

Postby Qiresea » Sat Nov 26, 2016 11:42 am

thanks, i couldn't modify the templates myself.
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Re: Patch 1.3 Flags, Fish & Furniture

Postby Kralith » Sat Nov 26, 2016 12:40 pm

Qiresea wrote:thanks, i couldn't modify the templates myself.


No worry, short info per PM is enough then i can add things that is missing.

At least... Game Menu is fixed and also the Cabbage Food Template is now seperated from Vegetables.
Just need to figure out the Variable Values for Vegetables now. - lachlaan still did it! :D
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Re: Patch 1.3 Flags, Fish & Furniture

Postby trewka » Sat Nov 26, 2016 10:43 pm

Bottomfeeder Bajgiel -- he says there is not enough of ingredients, although available, please check
I do not know English, absolutely
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Re: Patch 1.3 Flags, Fish & Furniture

Postby JohnCarver » Sat Nov 26, 2016 10:43 pm

This will be fix'd next patch.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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