Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:I think the fact that some of the best players in almost every trade, town, and combat group have spent $0.00 or $2.00 on the store shows that making store purchases is certainly not a pre-req to achieving great success in this game. In fact, you can actually earn store credit IN GAME. Meaning, EVERYTHING from the store can be obtained from in-game efforts, and even everything from the current perks of being a customer can be looted and obtained. Since NOTHING is 100% locked to store purchases and can be obtained in game I do think complaints are a bit of a stretch.
Do you advance farther if you throw money at the game.
Do you advance farther and faster to which I player who doesn't cannot compete?
Not at all
Kozzy68 wrote:I wonder what would devs of salem do if some kid would buy silver for 1 000 000$ and start giving silver away to people in game for free . They could take first plane to Hawai and let this game root. I think seling in game cheats to kids is imoral but Im oviously minirity. Suscription models are better but rising this qestion is like asking people in referendum if they what to drop all tax rates to 0.
JohnCarver wrote:This way no matter how bad my day gets, a text message that one of you died to madness always seems to brighten it.
Kozzy68 wrote:Suscription models are better but rising this qestion is like asking people in referendum if they what to drop all tax rates to 0.
mgwerner wrote:Kozzy68 wrote:Suscription models are better but rising this qestion is like asking people in referendum if they what to drop all tax rates to 0.
And what is wrong with a 0% tax rate? Taxation is theft, after all, and governments are wayyyyyyy too large. Fees, levies, and duties should be all a gov't needs to run, with bonds making up the rest. Keeps government small and out of your business.
Can you tell I am a hermit?
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