grapefruitv wrote:Argentis wrote:Steve and John are noobs just starting playing Salem. They each play exactly 45 hours a week. John spent money in the game in order to buy 20 Mysterytoolboxes, Steve didn't. Who do you think is gonna have more money, a bigger base and more stats at the end of the month (providing they share the same level of "skill")?
Let's say John was lucky and got two very usefull tools, and not a pitchfork or even two, saw and a shovel. They both will start from building 10 board piles, a shop saw will save John about 30 minutes comparing to Steve, which is about 0,4% of the duration of the whole dry boards making cycle. Surely Steve can manage to squeeze in average of 5 more minutes/day to catch up with John or not to be too upset about being 30 minutes behind after a week of gameplay.
Additional food provided by gardening shovel will help John aswell, let's say they both have 10 pots. Steve has to make one time investment into making 5 more pots to catch up with John - doesn't sound like too long, especially since every day of playing will bring time investment closer and closer to 0.
The only real difference shop can make for those two is if John will buy 10k silver worth of goddies and get a townbell going on day one, but this only matters on the first week after wipe, i.e. hopefully never on Providence.
Well if they spent the same amount of time John would be slightly more advanced than Steve (true only slightly but it can without a doubt be considered as an advantage, as small as it may be) which was my point. And that's also why I don't mind the Pay2Win in Salem because it is somewhat balanced and it is not permanent (you can get your tools stolen, your character can die, etc).