Salem V1.2 Exploring the Bowels

Announcements of major changes to Salem.

Re: Salem V1.2 Exploring the Bowels

Postby JohnCarver » Sat Feb 13, 2016 11:47 pm

We are back.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Salem V1.2 Exploring the Bowels

Postby Dodgen » Sat Feb 13, 2016 11:48 pm

...Right when I log in I get bit by snake as the screen is loading.
Has anyone really been far as decided to use even go want to do look more like?
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Re: Salem V1.2 Exploring the Bowels

Postby Taipion » Sat Feb 13, 2016 11:48 pm

You finally fixed the sabre npc price, wow! :D

Moveable stockbins and ore in them!

No fish in fish traps that are now shellfish traps, that was unexpected... whats the best spam for the corn foodgroup now?
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Re: Salem V1.2 Exploring the Bowels

Postby Kandarim » Sat Feb 13, 2016 11:50 pm

i'm kinda happy that we now have shellfish traps, sinc eI discovered shellfish bajgiels
I have neither the crayons nor the time to explain it to you.
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Re: Salem V1.2 Exploring the Bowels

Postby Taipion » Sat Feb 13, 2016 11:50 pm

Kandarim wrote:i'm kinda happy that we now have shellfish traps, sinc eI discovered shellfish bajgiels


Too bad you need a shore outpost to get lobsters....
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Re: Salem V1.2 Exploring the Bowels

Postby Lusewing » Sat Feb 13, 2016 11:52 pm

The corn flat breads are nice for the corn food group.
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Re: Salem V1.2 Exploring the Bowels

Postby vysen » Sat Feb 13, 2016 11:53 pm

I can't hug NPC's or trees.
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Re: Salem V1.2 Exploring the Bowels

Postby matan002 » Sat Feb 13, 2016 11:53 pm

already found carts full of sugar
Lachlaan wrote:The motherbats await a spanking, for the sake of fields.
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Re: Salem V1.2 Exploring the Bowels

Postby Taipion » Sat Feb 13, 2016 11:55 pm

Lusewing wrote:The corn flat breads are nice for the corn food group.


Thats just half as good as bluegills used to be, and costs more to make iirc. -.-
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Re: Salem V1.2 Exploring the Bowels

Postby riolic » Sun Feb 14, 2016 12:10 am

JohnCarver wrote: There is a server for great conflict, and a server for occasional conflict. If you have suggestions why Popham raiding is unbalanced we are all ears though.



It's no fault of yours, or even me blaming your design choices, I respect your vision for providence. But I have no interest in starting on a "competitive" "conflict driven" server many months after others are already established that still plays at the same pace as providence. Doubly so if the rumors of the big bad wol-- erm witch are to be believed.
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