Salem V1.2 Exploring the Bowels

Announcements of major changes to Salem.

Re: Salem V1.2 Exploring the Bowels

Postby Nsuidara » Sat Feb 13, 2016 11:41 pm

Crashed Frist! :D
\(*o*)\ Praying in the Marp Church may reduce the time for update /(*o*)/
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Re: Salem V1.2 Exploring the Bowels

Postby vysen » Sat Feb 13, 2016 11:41 pm

And crashed.

New record?
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Re: Salem V1.2 Exploring the Bowels

Postby matan002 » Sat Feb 13, 2016 11:41 pm

vysen wrote:And crashed.

New record?

Yes
Lachlaan wrote:The motherbats await a spanking, for the sake of fields.
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Re: Salem V1.2 Exploring the Bowels

Postby Nsuidara » Sat Feb 13, 2016 11:42 pm

So, is many thinks what First POST havent ? cool :D
\(*o*)\ Praying in the Marp Church may reduce the time for update /(*o*)/
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Re: Salem V1.2 Exploring the Bowels

Postby Kralith » Sat Feb 13, 2016 11:42 pm

JohnCarver wrote:Belt Revamp
Belts should no longer be thought of as a piece of slottable clothing but instead as an auxiliary equipment slot similar to your purse, keyring, or backpack.

Snakeskin Belt, Plymouth Rock Sash, & Highlander Pouch are now known as gadget belts.
Tiny Pocketwatch is now a gadget.
Wingarangs are now a gadget.
All manners of darts are gadgets.
Serums are classified as gadgets.
Players may now line the entire compartment of their Founding Father's Sash with gold flakes.
Players may now store Surveys, Paper, Plotwrits, and Charters in a Pirate Captain's Sash.



Are these Items save with KO like Tools on Toolbelts?
Salem Wiki (PM me if you need help with editing)
Report corrections and new things here.
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Re: Salem V1.2 Exploring the Bowels

Postby Shrapnel » Sat Feb 13, 2016 11:43 pm

Geat. *****. Patch. Thanks JC/Marp for your hard work.

ORE STOCK BINS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Re: Salem V1.2 Exploring the Bowels

Postby Rele » Sat Feb 13, 2016 11:43 pm

What a perfect time to crash :cry: :lol:

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Re: Salem V1.2 Exploring the Bowels

Postby Lusewing » Sat Feb 13, 2016 11:43 pm

Hehe got to love post patch crashes :lol:
Even so i am very much looking forward to jumping on the server (when its back up) and trying out lots of new things. With plenty of food and study items stocked up I should be all set.
Do not argue with idiots, for they will pull you down to their level, then beat you with experience.
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Re: Salem V1.2 Exploring the Bowels

Postby JohnCarver » Sat Feb 13, 2016 11:43 pm

GJ guys. You guys managed to trash both servers.

This was actually my insanity auditing tool going haywire when trying to track the insanity of people. Easyfix, should be back soon. Unfortunately my auditing tools don't run on the test server environment since I would only be auditing myself. So bugs like that are a bit hard to squash pre-patch :(.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Salem V1.2 Exploring the Bowels

Postby Tulgarath » Sat Feb 13, 2016 11:44 pm

Rele wrote:What a perfect time to crash :cry: :lol:

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PINATA!!
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