Salem V1.2 Exploring the Bowels

Announcements of major changes to Salem.

Re: Salem V1.2 Exploring the Bowels

Postby salemwutwut » Sat Feb 13, 2016 11:28 pm

RIP trailmix?

Hoping the exploration events are distributed along the season, to avoid an early rush
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Re: Salem V1.2 Exploring the Bowels

Postby JohnCarver » Sat Feb 13, 2016 11:28 pm

Claeyt wrote:5 new expeditions??? You don't think these are going to involve cannon barrages and Mortar fights??? I bet there will be tons of raiding in them.


While I do think we will get way beyond 5 expeditions I want to be clear we are adding 5 new Exploration events. Not 5 new Expeditions. Exploration events are far different things that are going to be happening on both the providence AND popham maps. But are not brand new servers entirely.

salemwutwut wrote:RIP trailmix?

Hoping the exploration events are distributed along the season, to avoid an early rush


They are distributed based on how heavily people begin exploring for them, quite simply. The more people exploring, the more frequently they will appear.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Salem V1.2 Exploring the Bowels

Postby Kandarim » Sat Feb 13, 2016 11:29 pm

I look forward to explore some virgin tiles.

JohnCarver wrote:Knives in gadget belts could be explored. I still it might be better to just allow weapons in toolbelts though and then make some kind of fix so they will not auto-equip when trying to make an attack? That issue has gone on far too long and should probably be prioritized in a minipatch soon.


Sounds awesome! I'm liking the recent quality-of-life tweaks.
Next up: DDT for the snails and caterpillars in our pots ?
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Salem V1.2 Exploring the Bowels

Postby JohnCarver » Sat Feb 13, 2016 11:30 pm

I actually put bugs in pots because I was getting tired of leaving my base to forage them :). I considered it actually a nice thing.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Salem V1.2 Exploring the Bowels

Postby Nerzaider » Sat Feb 13, 2016 11:33 pm

Jc, as i understand now u do backup date?
When we can login?
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Re: Salem V1.2 Exploring the Bowels

Postby Tulgarath » Sat Feb 13, 2016 11:33 pm

JohnCarver wrote:I actually put bugs in pots because I was getting tired of leaving my base to forage them :). I considered it actually a nice thing.


Until it eats your yellow roses.
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Re: Salem V1.2 Exploring the Bowels

Postby Kandarim » Sat Feb 13, 2016 11:34 pm

obviously, potables that stay in pots longer have more time to attract snails/caterpillars.

Duh.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Salem V1.2 Exploring the Bowels

Postby Nsuidara » Sat Feb 13, 2016 11:38 pm

many patches skips news (new items to discover), etc. in the darkness

i ask!!! WHY!!!

in darkness only monster... nothing else :(
\(*o*)\ Praying in the Marp Church may reduce the time for update /(*o*)/
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Re: Salem V1.2 Exploring the Bowels

Postby JohnCarver » Sat Feb 13, 2016 11:39 pm

I like leaving lots of stuff out of the patch notes so you guys have a reason to post and share screenshots of what you find that wasn't mentioned.

Also we are back up.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Salem V1.2 Exploring the Bowels

Postby Tulgarath » Sat Feb 13, 2016 11:40 pm

JohnCarver wrote:I like leaving lots of stuff out of the patch notes so you guys have a reason to post and share screenshots of what you find that wasn't mentioned.

Also we are back up.


Please JC.. Undertaker on Popham.

And.. Crashed...
Last edited by Tulgarath on Sat Feb 13, 2016 11:42 pm, edited 1 time in total.
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