Taipion wrote:New Idea:
Think of that: The belt you wear to keep your pants in place is not necessarily like the belt that holds your tools, in some cases people can and will wear both.
*insert whynotboth meme here*
- Just add a new slot for utility only!
- normal belt only in existing normal belt slot
- utility "belt" only in utility slot
- utility slot could also be used for other things, like a harness:
+ climbing harness with maybe even a bonus to climbing and space for climbing tools: rope, flasks, yet to come climbing stuff, ...
+ "military" / hunting harness with space for additional weapons, ammunition, flasks, antidotes,...
(so you don't need to store that in pockets and can still port with an otherwise empty inventory!)
+ your usual toolbelts
+ whatever more you can think of
+ there could be, again, all harnesses in 3 tiers like toolbelts/tools
This could further be aimed at certain "areas", meaning, you keep your usual toolbelt when doing work in and around your home, or even still when going for a little forage,
whereas hunting/pvp, climbing/exploring, ... would recommend preparing yourself with a proper harness, though it not being necessary. And there is no severe disatvantage by not having/equipping one.
Further I would say: don't just make a harness or special belt for every profession or occasion where it might fit, but try to separate it a bit in the way of "areas" as described above, so you dont have to manually switch stuff just because you went from mining to woodworking to weaving to cooking...
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Small patch soon. 1.2 continues to have issues as the scope got a bit out of control.
Heffernan wrote:JohnCarver wrote:Small patch soon. 1.2 continues to have issues as the scope got a bit out of control.
just by continously adding the "small" we know its gonna be huge
Fidgety wrote:This is my first patching experience. How long does the server usually go down for?
Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
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