JohnCarver wrote:*Drying Frames in Mortars have been nerfed.
JohnCarver wrote:*Rye Bread no longer requires salt.
JohnCarver wrote:*Running bellows now requires phlegm.
salemwutwut wrote:no scarecrow item, lol... logged in to another farm trashed... the precedent this is making makes me pessimist about what's next
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:If players have prayed to a statue, when trying to pray again the system message will display how much time is remaining before they can do so.
JohnCarver wrote:This way no matter how bad my day gets, a text message that one of you died to madness always seems to brighten it.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:salemwutwut wrote:no scarecrow item, lol... logged in to another farm trashed... the precedent this is making makes me pessimist about what's next
Please forward all scarecrow related complaints to Marp
JC wrote:I'm not fully committed to being wrong on that yet.
JohnCarver wrote:I do believe that if we created a large incentive for players to 'sit around on couches' all day then we have actually taken a large step backwards in the 'fun' category. As such, this is a novelty little item you can put in your house that while restoring yellow bile has a chance to proc 1,000 inspiration. So if you are otherwise just chatting it up with somebody, you may as well do so from a couch. However, it is not efficient nor intended for this to be some kind of pay2win way to get inspiration back considerably faster.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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