Darwoth wrote:judaism is just mad that i am yet again the man.
This picture is just great
Darwoth wrote:judaism is just mad that i am yet again the man.
JohnCarver wrote:Will be delivering rewards, leaderboard stuffs and doing other things shortly.
Dallane wrote:The ark is incredibly easy to finish. ITS BEEN ALMOST 2 YEARS SINCE POPHAM OPENED. The numbers he used to make the ark buildable were based on the current materials found in the game at that time. It was 100% pure laziness and selfishness that kept the ark from being built
Forungi wrote:This picture is just great
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Darwoth wrote:yeah i literally got less than half way through his post before having enough of the wall of stupid as usual, i really hope there is not a single one of these "newbs without lucky" he prattles about that actually seek him for information or advice of any kind.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Claeyt wrote:JohnCarver wrote:Will be delivering rewards, leaderboard stuffs and doing other things shortly.
So for the record, based on the lists Darwoth posted, every single prize from Popham on every list will go to Darwoth (except for maybe the time list and fishing)?
This doesn't seem broken to you?
Claeyt wrote:1. The wild goose chase of Marp's that had to be changed a few weeks in. This was waaaay to hard and pointless at the same time. This was the number one reason people quit the server in my experience. STILL, here at the end of the server, everyone I know who became a witch including myself either learned where the Witch statue was from seeing the pentagram formation around Popham of the other statues, looked for the statues in a generally distance away from Popham or they learned where the Witch statue was from someone who learned where it was from someone else. I still don't know a single person who actually followed the clues the whole way.
Claeyt wrote:2. The server should not have been left for Darwoth to grind on and to let him just raise characters on special food and cannibalism after everyone quit the server. It should have been shut down after he got to T3 or after you realized that the only one playing it was Darwoth.
Claeyt wrote:3. The Ark mechanic was a mistake (in this case). Darwoth had the ability to end the server by just studying a simple statue which he had surrounded with a town and was logged out next to. This made the Ark pointless for anyone to build if he had that ability to just end it right before it was finished.
Claeyt wrote:4. The Server was probably to big. It was hard finding the statues until you guys did the sound and map icon for them.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
Claeyt wrote:So for the record, based on the lists Darwoth posted, every single prize from Popham on every list will go to Darwoth (except for maybe the time list and fishing)?
This doesn't seem broken to you?
While all of us gave up on Popham after Darwoth was able to end it at any point he wanted, he was allowed by you to grind 100% inheritance characters with animal foods and cannibalism on a server which no one played anymore because there was no viable way to end it before he chose to end it?
Best Things:
1. The Statues were a blast to find and study. We need more of these.
2. Cannibalism. This was easily abusable by Darwoth but still fun to play with.
3. Animals. I think they actually turned out pretty good overall. I still want random bull attacks in the wild but overall they turned out pretty good and seem like a solid if hard mechanic.
4. I like the entire concept of a permanent versus short term PvP server. This was a good idea, even loftar agrees.
5. The Ark. This was used wrong by you on Popham but mass community projects like this could absolutely be fun on another server.
Worst Things:
1. The wild goose chase of Marp's that had to be changed a few weeks in. This was waaaay to hard and pointless at the same time. This was the number one reason people quit the server in my experience. STILL, here at the end of the server, everyone I know who became a witch including myself either learned where the Witch statue was from seeing the pentagram formation around Popham of the other statues, looked for the statues in a generally distance away from Popham or they learned where the Witch statue was from someone who learned where it was from someone else. I still don't know a single person who actually followed the clues the whole way.
2. The server should not have been left for Darwoth to grind on and to let him just raise characters on special food and cannibalism after everyone quit the server. It should have been shut down after he got to T3 or after you realized that the only one playing it was Darwoth.
3. The Ark mechanic was a mistake (in this case). Darwoth had the ability to end the server by just studying a simple statue which he had surrounded with a town and was logged out next to. This made the Ark pointless for anyone to build if he had that ability to just end it right before it was finished.
4. The Server was probably to big. It was hard finding the statues until you guys did the sound and map icon for them.
You're an idiot and don't even play the game so how would you know how hard it is to forage four leaf clovers?
The bigger reason the ark was ALWAYS a useless idea on how to compete against Darwoth's witch...
Masks do help a lot in combat. Aprons do help a ton in gluttony. This makes the game easier for Darwoth forever and harder for new players joining recently. It's hard to impossible to get an apron or mask on Providence compared to what Darwoth did on Popham where he just topped himself until he had all 10.
Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
Users browsing this forum: No registered users and 65 guests