Judaism wrote:Seems to me you have some mental issues dude.
Doesn't everyone have mental issues that play Salem too much?
Judaism wrote:Seems to me you have some mental issues dude.
FunForLife wrote:Darwoth wrote::lol:
yes freud, i play salem only to maintain my "power" erection over others that are to stupid to know how the game works, i also stomp kittens to death whenever possible as my other side hobby. please help my warped mind with your psychological expertise so that like yourself one day i to can ascend to more noble heghts of making a raging jackass of myself within the game instead of just playing it.
Well after the passive-agrressive mode you follow up with making fun out of me. Nice communication skills.
You are very well taking care of never ever having a serious talk.
Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
FunForLife wrote:Just imagine a really broken person winning, might have the biggest fun in killing all animals to make sure noone will ever get some. Would be fun to see how Dev´s would react to that. Giving that much control and responability into players hands isn´t a good way to get rid of your own responsability as a DEV.
JohnCarver wrote:I do have a few things in the works to make it possible to obtain animals without the assistance of getting them from Darwoth but it will be extremely difficult and require a level of cooperation I'm not entirely sure the server will be capable of since ya'll won't play nice with each other.
Greb wrote:Congratz Darwoth! I was laughing the whole time while reading through the Leaderboards Smooth one
FunForLife wrote:Anyway, i would never call you that, because that would be insulting and that behavior is not humane at all. So i just stay on the higher moral ground and at a rational point of view analizing the spoken word.
I feel sorry for you man. You can't even see when someone is talking for you and can't enjoy your victory but still need to be agressive. Sorry to say so, but from the perspective of a psychologist, these are hard symptoms of a broken personallity. But it fits into the picture, that you don't have to carry anything in Real-Life and you probably better don't in the future aswell.
All i was saying is, that the concept is broken and not your playing it out. It was probably kind of the best way anyone could have played it. But you can only feel offended instead of enjoying the praise. Sad stuff. Do you really enjoy the victory or just the power of denial to others that came with it? Happyness does not have to correlate with the sadness of others, but yours probably has to.
Back to Topic: 5 Months into the game I have to say the crafting system is nice, but monotonously and needs a lot more variaty and improvement. The idea of letting the player work for the additional content is great, but better make sure next time, that anyone will be able to enjoy that content afterwards and reward the winner in a different way then giving total control over that content part!
Just imagine a really broken person winning, might have the biggest fun in killing all animals to make sure noone will ever get some. Would be fun to see how Dev´s would react to that. Giving that much control and responability into players hands isn´t a good way to get rid of your own responsability as a DEV.
Faultierstein wrote:congrats, you have no life! lol
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