Popham Winnings

Announcements of major changes to Salem.

Re: Popham Winnings

Postby KruskDaMangled » Thu Feb 18, 2016 3:52 pm

Have we discussed a "wall of infamy/wall of shame?"

For things like most times knocked out, most levels of insanity, most times killed, largest number of times stocked (or time in the stocks?) etc.
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Re: Popham Winnings

Postby Procne » Thu Feb 18, 2016 3:54 pm

Most time spent doing nothing. Now that's a competition fitting my unique talents.
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Re: Popham Winnings

Postby Heffernan » Thu Feb 18, 2016 6:41 pm

Procne wrote:Most time spent doing nothing. Now that's a competition fitting my unique talents.


id take "most time afk in boston" ¦]
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Re: Popham Winnings

Postby HolyLight » Thu Feb 18, 2016 6:56 pm

Heffernan wrote:
Procne wrote:Most time spent doing nothing. Now that's a competition fitting my unique talents.


id take "most time afk in boston" ¦]


Im sure you would also take the "most deaths of main characters" award.
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Re: Popham Winnings

Postby Tulgarath » Thu Feb 18, 2016 7:32 pm

Quickest repeat death on a main character should go to Kiki. Upon inheritance walked into a barn of death and died within 10 minutes of creation.
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Re: Popham Winnings

Postby JohnCarver » Thu Feb 18, 2016 9:05 pm

I don't currently track a lot of these metrics but it would be possible for next Expedition to track certain things I suppose. Not sure how much time I want to invest in that though as the leaderboards and general rewards would lose a bit of their magic if I saturated them too heavily.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Popham Winnings

Postby Heffernan » Thu Feb 18, 2016 9:06 pm

JohnCarver wrote:I don't currently track a lot of these metrics but it would be possible for next Expedition to track certain things I suppose. Not sure how much time I want to invest in that though as the leaderboards and general rewards would lose a bit of their magic if I saturated them too heavily.


admit it on lonely days you parse the server to check urself some funny stuff on providence like who has what stuff achieved :P
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Re: Popham Winnings

Postby salemwutwut » Fri Feb 19, 2016 12:48 am

devs should fly over the world in real time with a visual hint like sun rays and heavenly sounds, so the pilgrims would know they've been visited by the devspirit
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Re: Popham Winnings

Postby An_Infinity_of_War » Sun Mar 27, 2016 1:25 am

Actually seems interesting despite not being H&H.

Guess I'll check out this abomination compared to the happy go luck main server. Going to be disappointed if I can't drown myself though.
TotalyMeow wrote:
Claeyt wrote:Whoring myself out for a vote for in game cash!

Have you no integrity?
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Re: Popham Winnings

Postby JohnCarver » Sun Mar 27, 2016 7:13 pm

Heffernan wrote:admit it on lonely days you parse the server to check urself some funny stuff on providence like who has what stuff achieved :P


I actually have one monitor frequently open which displays the server traffic. Recently I added inspiration gains a text message to my phone when somebody dies to madness. This way no matter how bad my day gets, a text message that one of you died to madness always seems to brighten it.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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