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Re: Happy New Year! 2016 Road Mappish
Posted:
Sun Feb 07, 2016 9:23 pm
by RobertoKarlos
Did i miss another ninja patch? Since when there is pvp in salem?
Re: Happy New Year! 2016 Road Mappish
Posted:
Mon Feb 08, 2016 12:25 am
by Faultierstein
Icon wrote:Hemp?
we need rape seed! lol
Re: Happy New Year! 2016 Road Mappish
Posted:
Tue Feb 09, 2016 3:23 am
by DeepSixed
Noticed you mentioned horse breeding-
Since you just implemented friendly wagers; I'm wondering if you its too big a stretch to implement a horse race track... or possibly an horse obstacle course or something... ?
Where players can bet on who wins... and potentially get some of the winnings where the Winner get a big chunk too?
Regardless-
And will horse's ever be able to swim?
Re: Happy New Year! 2016 Road Mappish
Posted:
Tue Feb 09, 2016 10:41 pm
by er-queent8r
DeepSixed wrote:Noticed you mentioned horse breeding-
Since you just implemented friendly wagers; I'm wondering if you its too big a stretch to implement a horse race track... or possibly an horse obstacle course or something... ?
Where players can bet on who wins... and potentially get some of the winnings where the Winner get a big chunk too?
Regardless-
And will horse's ever be able to swim?
Why not make a track for pilgrims to race on? You can bet on which pilgrim would win. Not a good idea for horses to swim since they don;t like salt water,
Re: Happy New Year! 2016 Road Mappish
Posted:
Tue Feb 09, 2016 11:43 pm
by Tulgarath
They can swim as long as sharks live in the rivers and eat every third horse and pilgrim that tries to cross.
Re: Happy New Year! 2016 Road Mappish
Posted:
Wed Feb 10, 2016 3:25 pm
by reeper_aut
sharks are saltwater fish!
what you mean are piranhas!
Re: Happy New Year! 2016 Road Mappish
Posted:
Wed Feb 10, 2016 8:35 pm
by JamesBonham
reeper_aut wrote:sharks are saltwater fish!
what you mean are piranhas!
Yeah, I thought about that. But there weren't any piranhas in 17th century US, hehe.
Re: Happy New Year! 2016 Road Mappish
Posted:
Fri Mar 04, 2016 6:44 pm
by JohnCarver
Just a general update for you guys. I've been hard at work implementing a new mechanic that ties in very well with exploration. 1.2.1 Should focus heavily on this new mechanic and open up another aspect/world of exploration for y'all.
Re: Happy New Year! 2016 Road Mappish
Posted:
Fri Mar 04, 2016 6:49 pm
by matan002
Re: Happy New Year! 2016 Road Mappish
Posted:
Sat Mar 05, 2016 12:13 am
by Tulgarath
Can't wait.