Happy New Year! 2016 Road Mappish

Announcements of major changes to Salem.

Re: Happy New Year! 2016 Road Mappish

Postby Flink » Sun Jan 03, 2016 8:09 am

seems legit
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Re: Happy New Year! 2016 Road Mappish

Postby Zibens » Sun Jan 03, 2016 4:20 pm

Add more character customizations:
More and more clothing
More and more artifacts
New combat moves?
More weapon types (Shields,Spears, Axes)
New animals (Raccoons,Wolves) How about baby animal (also animal gender) there would be bear cubs, maybe baby rabbits, so we can grow them in cages?(I know its cruel)



I really liked about the random event thing, would be nice! More suggestions for them:
* Sailor washed out in shore (Contains coins,flask, clothing,artifacts?)
* A pirate captain (Containing one of pirate set items, rest got eaten by crabs)
* Battlefield (fallen redcoats,indians)
* Hidden pirate chest

There should be lot more, probably could think more, but there should also be an rarity for each captain, sailor could be rare, tho pirate captain would be very rare, etc.
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Re: Happy New Year! 2016 Road Mappish

Postby xsarfax » Sun Jan 03, 2016 4:41 pm

Zibens wrote:Add more character customizations:
More and more clothing
More and more artifacts
New combat moves?
More weapon types (Shields,Spears, Axes)
New animals (Raccoons,Wolves) How about baby animal (also animal gender) there would be bear cubs, maybe baby rabbits, so we can grow them in cages?(I know its cruel)



I really liked about the random event thing, would be nice! More suggestions for them:
* Sailor washed out in shore (Contains coins,flask, clothing,artifacts?)
* A pirate captain (Containing one of pirate set items, rest got eaten by crabs)
* Battlefield (fallen redcoats,indians)
* Hidden pirate chest

There should be lot more, probably could think more, but there should also be an rarity for each captain, sailor could be rare, tho pirate captain would be very rare, etc.


Spears and shields hmmm + Sparta`s set ´= Achilles ¦]
x2 Axe = Barbarian
etc.
So also few more techniques of combat, poisioned weapons maybe (different types. ex. dmg dealing/slowing/etc) etc.
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Re: Happy New Year! 2016 Road Mappish

Postby Zibens » Sun Jan 03, 2016 6:06 pm

xsarfax wrote:
Zibens wrote:Add more character customizations:
More and more clothing
More and more artifacts
New combat moves?
More weapon types (Shields,Spears, Axes)
New animals (Raccoons,Wolves) How about baby animal (also animal gender) there would be bear cubs, maybe baby rabbits, so we can grow them in cages?(I know its cruel)



I really liked about the random event thing, would be nice! More suggestions for them:
* Sailor washed out in shore (Contains coins,flask, clothing,artifacts?)
* A pirate captain (Containing one of pirate set items, rest got eaten by crabs)
* Battlefield (fallen redcoats,indians)
* Hidden pirate chest

There should be lot more, probably could think more, but there should also be an rarity for each captain, sailor could be rare, tho pirate captain would be very rare, etc.


Spears and shields hmmm + Sparta`s set ´= Achilles ¦]
x2 Axe = Barbarian
etc.
So also few more techniques of combat, poisioned weapons maybe (different types. ex. dmg dealing/slowing/etc) etc.


Poisions would be made by common and rare herbs,animal parts, etc. also could have purity, bigger purity = bigger efect. Should also have anti-dotes and more positive-effect potions?
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Re: Happy New Year! 2016 Road Mappish

Postby Tulgarath » Sun Jan 03, 2016 6:50 pm

So is the gluttony (craving) rework out of the wishlist?
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Re: Happy New Year! 2016 Road Mappish

Postby belgear » Sun Jan 03, 2016 7:17 pm

Leaaavvveeeee glutttonnnyyyy alooonneeee :'^(
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Re: Happy New Year! 2016 Road Mappish

Postby TotalyMeow » Sun Jan 03, 2016 9:01 pm

Zibens wrote:I really liked about the random event thing, would be nice! More suggestions for them:
* Sailor washed out in shore (Contains coins,flask, clothing,artifacts?)
* A pirate captain (Containing one of pirate set items, rest got eaten by crabs)
* Battlefield (fallen redcoats,indians)
* Hidden pirate chest

There should be lot more, probably could think more, but there should also be an rarity for each captain, sailor could be rare, tho pirate captain would be very rare, etc.


Event ideas are certainly welcome, but they are going to be happening all over the map, not just on the shore. As it is, a Whale being a beach thing means they will also be washing up on inland beaches too, which is a bit weird, but not so much that we aren't going to do it. I don't know about sailors and pirates though... Other ideas we have include a 'collpased mine' with mining stuff inside and an NPC who will sell you an assortment of interesting things, to give you an idea of the variety we are looking for.

Tulgarath wrote:So is the gluttony (craving) rework out of the wishlist?


For a little while. It's such a huge system and it's pretty good where it is; we just have such a hard time adding new foods. We're going to think about this for awhile, so it's off the list for now.
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Re: Happy New Year! 2016 Road Mappish

Postby Nsuidara » Sun Jan 03, 2016 10:28 pm

regarding the dynamic events
always I wanted to see events such as:

some dangerous animal ravaged neighborhoods,
animals do not respawn up (because here and there are carcasses of animals decay body , etc.)
where you can find a cavity / receptacle such a beast

or a pack of wolves ravaging the surroundings

a cave to explore the treasures there or NPCs (at the end), which sells some goods,

etc.
\(*o*)\ Praying in the Marp Church may reduce the time for update /(*o*)/
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Re: Happy New Year! 2016 Road Mappish

Postby Lusewing » Mon Jan 04, 2016 2:32 am

This all sounds fantastic and i really can't wait to see what this new year brings! The horses should be particularly fun ;)
Do not argue with idiots, for they will pull you down to their level, then beat you with experience.
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Re: Happy New Year! 2016 Road Mappish

Postby Heffernan » Mon Jan 04, 2016 9:08 pm

soooooo just gonna throw this question in, when can we expect furniture added? :)
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