Happy New Year! 2016 Road Mappish

Announcements of major changes to Salem.

Re: Happy New Year! 2016 Road Mappish

Postby RobertoKarlos » Sun Feb 07, 2016 9:23 pm

Did i miss another ninja patch? Since when there is pvp in salem?
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Re: Happy New Year! 2016 Road Mappish

Postby Faultierstein » Mon Feb 08, 2016 12:25 am

Icon wrote:Hemp?

we need rape seed! lol
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Re: Happy New Year! 2016 Road Mappish

Postby DeepSixed » Tue Feb 09, 2016 3:23 am

Noticed you mentioned horse breeding-

Since you just implemented friendly wagers; I'm wondering if you its too big a stretch to implement a horse race track... or possibly an horse obstacle course or something... ?

Where players can bet on who wins... and potentially get some of the winnings where the Winner get a big chunk too?

Regardless-

And will horse's ever be able to swim?
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Re: Happy New Year! 2016 Road Mappish

Postby er-queent8r » Tue Feb 09, 2016 10:41 pm

DeepSixed wrote:Noticed you mentioned horse breeding-

Since you just implemented friendly wagers; I'm wondering if you its too big a stretch to implement a horse race track... or possibly an horse obstacle course or something... ?

Where players can bet on who wins... and potentially get some of the winnings where the Winner get a big chunk too?

Regardless-

And will horse's ever be able to swim?


Why not make a track for pilgrims to race on? You can bet on which pilgrim would win. Not a good idea for horses to swim since they don;t like salt water,
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Re: Happy New Year! 2016 Road Mappish

Postby Tulgarath » Tue Feb 09, 2016 11:43 pm

They can swim as long as sharks live in the rivers and eat every third horse and pilgrim that tries to cross.
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Re: Happy New Year! 2016 Road Mappish

Postby reeper_aut » Wed Feb 10, 2016 3:25 pm

sharks are saltwater fish!
what you mean are piranhas!
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Re: Happy New Year! 2016 Road Mappish

Postby JamesBonham » Wed Feb 10, 2016 8:35 pm

reeper_aut wrote:sharks are saltwater fish!
what you mean are piranhas!


Yeah, I thought about that. But there weren't any piranhas in 17th century US, hehe.
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Re: Happy New Year! 2016 Road Mappish

Postby JohnCarver » Fri Mar 04, 2016 6:44 pm

Just a general update for you guys. I've been hard at work implementing a new mechanic that ties in very well with exploration. 1.2.1 Should focus heavily on this new mechanic and open up another aspect/world of exploration for y'all.
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Re: Happy New Year! 2016 Road Mappish

Postby matan002 » Fri Mar 04, 2016 6:49 pm

JohnCarver wrote:Just a general update for you guys. I've been hard at work implementing a new mechanic that ties in very well with exploration. 1.2.1 Should focus heavily on this new mechanic and open up another aspect/world of exploration for y'all.

Ty!!!
:D :D :D :D
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Re: Happy New Year! 2016 Road Mappish

Postby Tulgarath » Sat Mar 05, 2016 12:13 am

Can't wait.
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