Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Announcements of major changes to Salem.

Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby HolyLight » Mon Dec 28, 2015 11:53 am

So the Scarecrows will be cash shop only ?
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby JohnCarver » Mon Dec 28, 2015 11:54 am

HolyLight wrote:So the Scarecrows will be cash shop only ?


The Scarecrows will. Buildings that can scare off crows, probably not. But its the intention that Scarecrows will always have the largest radius of doing so. Even when we put an alternative in the game.
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby HolyLight » Mon Dec 28, 2015 11:57 am

JohnCarver wrote:
HolyLight wrote:So the Scarecrows will be cash shop only ?


The Scarecrows will. Buildings that can scare off crows, probably not. But its the intention that Scarecrows will always have the largest radius of doing so. Even when we put an alternative in the game.


Alternatives are already in the game, new player slaves who run around your fields for a hourly fee

^.^

http://www.independent.co.uk/news/uk/home-news/a-real-life-worzel-gummidge-graduate-lands-job-as-human-scarecrow-8200913.html
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby Qiresea » Mon Dec 28, 2015 12:01 pm

HolyLight wrote:
JohnCarver wrote:
HolyLight wrote:So the Scarecrows will be cash shop only ?


The Scarecrows will. Buildings that can scare off crows, probably not. But its the intention that Scarecrows will always have the largest radius of doing so. Even when we put an alternative in the game.


Alternatives are already in the game, new player slaves who run around your fields for a hourly fee

^.^

http://www.independent.co.uk/news/uk/home-news/a-real-life-worzel-gummidge-graduate-lands-job-as-human-scarecrow-8200913.html


it should read "306 scares" instead of "306 shares" :lol:
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby HolyLight » Mon Dec 28, 2015 12:03 pm

Im sure at some point over the past few years, the mentioning of slavery of players, and being able to chain them up in fields come as a suggestion for farming improvments.

Maybe the time has come for slavery.
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby jcwilk » Mon Dec 28, 2015 12:29 pm

HolyLight wrote:Im sure at some point over the past few years, the mentioning of slavery of players, and being able to chain them up in fields come as a suggestion for farming improvments.

Maybe the time has come for slavery.


+1, should be an alternative to stocking players :P
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby MarpTarpton » Mon Dec 28, 2015 2:53 pm

HolyLight wrote:Alternatives are already in the game, new player slaves who run around your fields for a hourly fee


THIS IS WHAT I SAID!
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby Heffernan » Mon Dec 28, 2015 2:54 pm

Released: Harvest Package (why is there no scythe in it?)
upcoming hopefully: Furniture and Clothing packages :P
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby Taipion » Mon Dec 28, 2015 2:58 pm

Grindstone speed (for both, I assume), dross in stockbins, and happy smiling scarecrows, what else (except for metal bars in stockbins) could we ask for?! :D
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby Tulgarath » Mon Dec 28, 2015 3:25 pm

Heffernan wrote:Released: Harvest Package (why is there no scythe in it?)
upcoming hopefully: Furniture and Clothing packages :P


Because a scythe is a tool and this is a $5 pack? ??
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