Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Announcements of major changes to Salem.

Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby Qiresea » Mon Jan 04, 2016 10:01 am

could you guys please upload a ss without the stats also (for the wiki) ? thanks !
Γιά την Κυρία των τριών βασιλείων: της γης, του ουρανού και της θάλασσας.
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby Bjebr » Mon Jan 04, 2016 10:08 am

Qiresea wrote:could you guys please upload a ss without the stats also (for the wiki) ? thanks !


crowfeather

Got 4 of them in a very short time (on Popham) when chasing crows from my fields, they can drop one feather when flying away . Can be used to make a "Chief Headdress" recipe (probably a different result , just like serpent feathers and hydrukey feathers) , doesn't seem to be use for pillows or savage charm.

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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby Jennyferi » Mon Jan 04, 2016 12:37 pm

Bjebr wrote:
Qiresea wrote:could you guys please upload a ss without the stats also (for the wiki) ? thanks !


crowfeather

Got 4 of them in a very short time (on Popham) when chasing crows from my fields, they can drop one feather when flying away . Can be used to make a "Chief Headdress" recipe (probably a different result , just like serpent feathers and hydrukey feathers) , doesn't seem to be use for pillows or savage charm.

Bjebr


Sadly 24 of them came out as a Headmess :( Can we have a black headdress pls? :)
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby MarpTarpton » Mon Jan 04, 2016 2:37 pm

It is not a question of whether or not you will have a black headdress, but rather -when- you will have a black headress. And to that I say soon(tm)
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby Kandarim » Mon Jan 04, 2016 3:36 pm

you'll just have to make it take a falcon feather too.
I have neither the crayons nor the time to explain it to you.
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby JohnCarver » Tue Jan 05, 2016 4:15 am

Mini Update #5
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*Players may plant Trees and Bushes directly next to other trees, bushes, and structures.
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby jcwilk » Tue Jan 05, 2016 6:35 am

JohnCarver wrote:Mini Update #5
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*Players may plant Trees and Bushes directly next to other trees, bushes, and structures.


inb4 tree wall surrounding the providence and popham town borders
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby Qiresea » Tue Jan 05, 2016 7:00 am

JohnCarver wrote:Mini Update #5
-------------------------------------------------
*Players may plant Trees and Bushes directly next to other trees, bushes, and structures.


nice ! it always bothered me that i couldnt do that before :lol: thanks, JC ! <3
Γιά την Κυρία των τριών βασιλείων: της γης, του ουρανού και της θάλασσας.
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby MaxPlanck » Tue Jan 05, 2016 7:04 am

Qiresea wrote:
JohnCarver wrote:Mini Update #5
-------------------------------------------------
*Players may plant Trees and Bushes directly next to other trees, bushes, and structures.


nice ! it always bothered me that i couldnt do that before :lol: thanks, JC ! <3


We actually used to be able to do this a long time ago, but I think they've decided to let us do this again because of the mortar release and the fact that mortars can take out trees.

Glad they changed it back though :3
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby jcwilk » Tue Jan 05, 2016 7:12 am

MaxPlanck wrote:because of the mortar


Ahhh good call, that pretty much nullifies tree walls as a defense tactic so it's not an issue anymore.
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