JohnCarver wrote:To be honest this is the hardest thing that I have been wrestling with mentally. On the one hand I get excited about the idea that almost all characters represent an 'investment' that is measurable with 'time/age'. On the other hand I absolutely hate being 'throttled' and having an arbitrary mechanic telling me that I can only be so strong so fast.
the best way to deal with this is make it more worth while to throw food and insperationals at a single char then creating an army of alts.
say for instance a char can steal things more often dependent on their max biles.... a 100 bile char could say only steal 1 item once a week... while a 600 bile char could steal say 10 items every 6 hours.