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Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

PostPosted: Sun Aug 23, 2015 4:01 am
by Orso_Viima
Vexus wrote: Popham is small enough to do away with the town porting mechanic and have people transport stuff the hard/risky way.


This, on all servers everywhere. No teleport, let someone finally get rid of this stupid mechanic in a supposedly hardcore game. Why does everyone love this stupid mechanic so much?

Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

PostPosted: Sun Aug 23, 2015 5:16 am
by Dallane
Orso_Viima wrote:
Vexus wrote: Popham is small enough to do away with the town porting mechanic and have people transport stuff the hard/risky way.


This, on all servers everywhere. No teleport, let someone finally get rid of this stupid mechanic in a supposedly hardcore game. Why does everyone love this stupid mechanic so much?


Because no one wants to travel 2+ hours just to make a town visit. Popham however is a excellent server not to have teleport.

Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

PostPosted: Sun Aug 23, 2015 3:46 pm
by Orso_Viima
Dallane wrote:Because no one wants to travel 2+ hours just to make a town visit. Popham however is a excellent server not to have teleport.


Then don't go to town, trade with people who do.

Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

PostPosted: Sun Aug 23, 2015 3:48 pm
by Dallane
Orso_Viima wrote:
Dallane wrote:Because no one wants to travel 2+ hours just to make a town visit. Popham however is a excellent server not to have teleport.


Then don't go to town, trade with people who do.


I see that you are new here and have no idea what you are talking about.

Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

PostPosted: Mon Aug 24, 2015 1:49 am
by Tulgarath
Introducing one stomp animals and expecting people to walk an hour with one in tow is a bit much. Especially considering some places you cannot reach without swimming/climbing.

Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

PostPosted: Mon Aug 24, 2015 2:51 am
by Nagualcina
Orso_Viima wrote:
Vexus wrote: Popham is small enough to do away with the town porting mechanic and have people transport stuff the hard/risky way.


This, on all servers everywhere. No teleport, let someone finally get rid of this stupid mechanic in a supposedly hardcore game. Why does everyone love this stupid mechanic so much?


Hardcore crafting game is oximoron...

Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

PostPosted: Mon Aug 24, 2015 9:55 am
by Kandarim
Nagualcina wrote:
Orso_Viima wrote:
Vexus wrote: Popham is small enough to do away with the town porting mechanic and have people transport stuff the hard/risky way.


This, on all servers everywhere. No teleport, let someone finally get rid of this stupid mechanic in a supposedly hardcore game. Why does everyone love this stupid mechanic so much?


Hardcore crafting game is oximoron...


Image

Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

PostPosted: Tue Sep 01, 2015 8:18 am
by belgear
are the pinata's in the shape of Heffernan?

Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

PostPosted: Tue Sep 01, 2015 8:41 am
by JohnCarver
belgear wrote:are the pinata's in the shape of Heffernan?


Heffernan was in the tool tip on the test server.

Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

PostPosted: Tue Sep 01, 2015 9:45 am
by Heffernan
JohnCarver wrote:
belgear wrote:are the pinata's in the shape of Heffernan?


Heffernan was in the tool tip on the test server.


and yet i havent recieved a couch for my naming rights..