Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

Announcements of major changes to Salem.

Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

Postby lachlaan » Sun Aug 16, 2015 8:30 am

Pras! Good stuff :)
Exactly 6.022 x 10^23 worth of Lach molecules.
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Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

Postby Procne » Sun Aug 16, 2015 9:37 am

[2015-08-14 09:56:33] XXXXX: viewtopic.php?f=3&t=15424
[2015-08-14 14:01:58] YYYYY: I bet at least 10k boards
[2015-08-14 14:02:04] XXXXX: yea
[2015-08-14 14:02:06] XXXXX: lmao
[2015-08-14 14:02:12] XXXXX: people will have to play
[2015-08-14 14:02:20] XXXXX: to get the animals back to providence
[2015-08-14 14:02:24] ZZZZZ: much more - barn is 1k planed
[2015-08-14 14:02:35] XXXXX: maybe is a punishment
[2015-08-14 14:02:42] XXXXX: for being ***** carebears
[2015-08-14 14:02:47] ZZZZZ: salem is a punishment
[2015-08-14 14:04:25] Procne: if the ship is a community effort then I would rather expect 100k boards
[2015-08-14 14:05:31] Procne: actually, I think I was wrong
[2015-08-14 14:05:39] Procne: I greatly overestimated activityon popham
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Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

Postby JohnCarver » Sun Aug 16, 2015 9:42 am

Procne wrote:[2015-08-14 14:02:47] ZZZZZ: salem is a punishment


Do I have a new signature?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

Postby Claeyt » Sun Aug 16, 2015 10:21 am

JohnCarver wrote:*Players may now craft Pinatas. Salem is fix'd. Your welcome.

You spelled 'You're' wrong. :roll:

Also, 20,000 oiled boards? That seems excessive.

I've also noticed some new lag on Providence tonight. Just wondering if anyone else is seeing it also or if it's on my end for some reason.
Last edited by Claeyt on Sun Aug 16, 2015 10:22 am, edited 1 time in total.
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child


As the river rolled over the cliffs, my own laughing joy was drowned out by the roaring deluge of the water. The great cataract of Darwoth's Tears fell over and over endlessly.
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Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

Postby alloin » Sun Aug 16, 2015 10:22 am

Claeyt wrote:
JohnCarver wrote:*Players may now craft Pinatas. Salem is fix'd. Your welcome.

You spelled 'You're' wrong. :roll:

No! MY welcome !
jorb wrote:all I see is misplaced machismo and a lot of very cheap talk. ^^

Darwat confirmed scrub!
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Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

Postby Kandarim » Sun Aug 16, 2015 11:18 am

phantom masque

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decent law&lore, thread&needle inspirational. 3 uses, ~2k l&l/t&n (studied before I bothered to write the values down :))
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

Postby Heffernan » Sun Aug 16, 2015 3:01 pm

so much for bugfixes :(

can we have next patch to be a full bugfix patch? oh and new clothes... and furniture..
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Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

Postby lachlaan » Sun Aug 16, 2015 3:15 pm

Cow just got sick in summer xD bad luck on my part, but sadly it was the buggy sick, where no animation displayed. So yeah, hopefully that gets fixed, although i've already made a habit out of checking.
Exactly 6.022 x 10^23 worth of Lach molecules.
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Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

Postby Heffernan » Sun Aug 16, 2015 3:32 pm

info: for anyone looking the "Loot Pinata" can be found under bags sacks and vessels

edit:

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Re: Hide Yo' Kids, Hide Yo' Livestock *Salem V.1.0.4*

Postby Tulgarath » Sun Aug 16, 2015 4:16 pm

JohnCarver wrote:

perhaps I make animals store-purchase only on providence.



if this happens, you pretty much made playing the expeditions irrelevant (some already think so), but I hope you reward those that played the expedition experiment something, an animal per 2 days played or something of that nature. The leaders at best would only get 10, and I don't think it would add too many animals to providence, since there isn't that much activity.
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