Popham Witchery *Salem V.1.0.3*

Announcements of major changes to Salem.

Re: Popham Witchery *Salem V.1.0.3*

Postby MarpTarpton » Mon Aug 03, 2015 1:26 pm

I'm quite close to giving you a time out, Claeyt, for your complaining ad nauseum and search for answers you cannot ascertain by yourself. Please proceed with extreme caution on further discussion of the quest.
Procne wrote: Devs have again proven that they dont give a crap about untalented and lazy players.
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Re: Popham Witchery *Salem V.1.0.3*

Postby Claeyt » Mon Aug 03, 2015 1:35 pm

MarpTarpton wrote:I'm quite close to giving you a time out, Claeyt, for your complaining ad nauseum and search for answers you cannot ascertain by yourself. Please proceed with extreme caution on further discussion of the quest.

Many other people are saying that they don't understand this either. Both Alloin and Procne are saying they possibly got the Second Clue wrong just in the last few pages.

I'm trying not to complain. I'm just trying to solve some of the clues.
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child


As the river rolled over the cliffs, my own laughing joy was drowned out by the roaring deluge of the water. The great cataract of Darwoth's Tears fell over and over endlessly.
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Re: Popham Witchery *Salem V.1.0.3*

Postby MarpTarpton » Mon Aug 03, 2015 1:40 pm

Claeyt wrote:
MarpTarpton wrote:I'm quite close to giving you a time out, Claeyt, for your complaining ad nauseum and search for answers you cannot ascertain by yourself. Please proceed with extreme caution on further discussion of the quest.

Many other people are saying that they don't understand this either. Both Alloin and Procne are saying they possibly got the Second Clue wrong just in the last few pages.

I'm trying not to complain. I'm just trying to solve some of the clues.


Clearly their Perennial Philosophy is higher than yours that they inevitably surpassed these limitations by guidance of unnatural forces they have only been able to justify by calling it luck. I will again reiterate that the clue was solved by players. Perhaps the update can assist you further as it took out a step entirely in what I had originally feared was the easiest of all the riddles.
Procne wrote: Devs have again proven that they dont give a crap about untalented and lazy players.
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Re: Popham Witchery *Salem V.1.0.3*

Postby Hose » Mon Aug 03, 2015 2:05 pm

Sooooo... after a couple of minutes searching on google, i found the answer for the 1st riddle. It's "0101001101010100010001100101010100100000010000110100110001000001010001010101100101010100"
put that stuff into a binary to text converter
My dog walks me to the park and doggy styles me, if you find that weird you're an arrogant gender-assuming bloodthirsty gun-loving cisgender bestial sexist incestuous white-previlege misogynistic biased raped privileged Nazi slave owner terrorist lesbian.
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Re: Popham Witchery *Salem V.1.0.3*

Postby Procne » Mon Aug 03, 2015 2:11 pm

I ctranslated this message by just looking at it.
I think I'm master hacker now, like Neo, I can understand and manipulate the Matrix
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Re: Popham Witchery *Salem V.1.0.3*

Postby Claeyt » Mon Aug 03, 2015 2:14 pm

MarpTarpton wrote:Perhaps the update can assist you further as it took out a step entirely in what I had originally feared was the easiest of all the riddles.

How is it skipping a step?

User banned for one day for being unable to proceed with extreme caution. - Marp
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child


As the river rolled over the cliffs, my own laughing joy was drowned out by the roaring deluge of the water. The great cataract of Darwoth's Tears fell over and over endlessly.
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Re: Popham Witchery *Salem V.1.0.3*

Postby Shrapnel » Mon Aug 03, 2015 10:08 pm

Claeyt wrote:
MarpTarpton wrote:Perhaps the update can assist you further as it took out a step entirely in what I had originally feared was the easiest of all the riddles.

How is it skipping a step?

User banned for one day for being unable to proceed with extreme caution. - Marp


Wow Claeyt.. i had no idea you where so dense, i honestly thought you where just trolling, but your actually being serious in your complaints?

Marp even made the quest easier due to your whining, and you still don't shut up..
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Re: Popham Witchery *Salem V.1.0.3*

Postby Tulgarath » Mon Aug 03, 2015 11:27 pm

Anyone want to pm me what he changed, cause I cant see it? Should I go back thru all the signs and a clue changed?? I just saw making it easier
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Re: Popham Witchery *Salem V.1.0.3*

Postby Vexus » Fri Aug 07, 2015 6:37 pm

My coven has room for one more. Requires a donation of 10k silver on Popham AND 20k on Providence. You will learn all the secrets. PM me.
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Re: Popham Witchery *Salem V.1.0.3*

Postby KruskDaMangled » Fri Aug 07, 2015 7:01 pm

Caveat Emptor, I'm sure.

Or will your course include a portion on Latin?

Perhaps at the end of a "training area" on a sign?

Something like "Egress?" :D
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