Pigs get fat, hogs get slaughtered *Salem V.1.0.2*

Announcements of major changes to Salem.

Re: Pigs get fat, hogs get slaughtered *Salem V.1.0.2*

Postby Kandarim » Fri Jun 26, 2015 6:26 pm

JohnCarver wrote:until the solution is patched.



That should answer your questions.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
User avatar
Kandarim
Customer
 
Posts: 5321
Joined: Mon Jan 21, 2013 4:18 pm

Re: Pigs get fat, hogs get slaughtered *Salem V.1.0.2*

Postby rustles » Sat Jun 27, 2015 11:46 pm

NeiroShop wrote:
rustles wrote:While it is great that we get animals, it a real shame you can't tame them in the wild. It seems this game is becoming a chore to grind money to purchase things you'd expect to produce on your own in such a game. I really hope that this is just to give us animals faster and we will have the option to tame them some time in the future.

I hope that animals don't have to be kept in a specific building either.

Don't wanna sound whiny but buying animals just doesn't have the same satisfaction as going out on hunt, looking for biome specific animals and then taming them like in H&H.


I dont think pigs & cows etc should be tamed like that. However if you could later on tame something like a Buffalo in the wild thatd be awesome.

Buying the normal livestock from something shipped of the boat seems fair. After a while you can raid other peoples bases for the animals anyhow.


Yeah but the escaped domesticated pigs quickly turn into boars. They adapt so well and quickly that they infest forests. They are still a big problem in Australia and I'm sure they were all over the place in North America during colonial era.

I just really miss how H&H works.
User avatar
rustles
 
Posts: 383
Joined: Thu Mar 14, 2013 6:41 am
Location: Uranus

Re: Pigs get fat, hogs get slaughtered *Salem V.1.0.2*

Postby Tulgarath » Sat Jun 27, 2015 11:54 pm

This is Salem, run by a different company.. who gives a rats ass about H&H? I wish we could stop hearing about that game personally. So thankful we are going a different direction.. keep it up MM!
User avatar
Tulgarath
 
Posts: 1051
Joined: Mon Mar 11, 2013 4:58 am

Re: Pigs get fat, hogs get slaughtered *Salem V.1.0.2*

Postby Dallane » Sun Jun 28, 2015 2:10 am

Tulgarath wrote:This is Salem, run by a different company.. who gives a rats ass about H&H? I wish we could stop hearing about that game personally. So thankful we are going a different direction.. keep it up MM!


It's hard to get away from it when many of the systems are very similar.
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
User avatar
Dallane
Moderator
 
Posts: 15195
Joined: Wed Aug 01, 2012 2:00 pm

Re: Pigs get fat, hogs get slaughtered *Salem V.1.0.2*

Postby TheVacant » Tue Jun 30, 2015 1:38 am

is the animal port fixed yet?
TheVacant
 
Posts: 67
Joined: Tue Jan 29, 2013 9:39 pm

Re: Pigs get fat, hogs get slaughtered *Salem V.1.0.2*

Postby Heffernan » Sun Jul 12, 2015 9:56 pm

patchnotes pls?
User avatar
Heffernan
 
Posts: 8564
Joined: Mon Sep 08, 2014 3:07 pm
Location: Marps Closet

Previous

Return to Announcements

Who is online

Users browsing this forum: No registered users and 41 guests