Salem: Greener Pastures

Announcements of major changes to Salem.

Re: Salem: Greener Pastures

Postby colesie » Fri Jun 19, 2015 8:08 am

Cool
Beep Boop Bop
My builds (Under Occupation)
Image
Have you given haven a try? ◕‿◕
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Re: Salem: Greener Pastures

Postby Michael » Fri Jun 19, 2015 8:10 am

JohnCarver wrote:
Potjeh wrote:But they have the most succulent meat :(


I didn't say you couldn't eat them.

You know what this means?
Baby Killing Alts!
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Re: Salem: Greener Pastures

Postby trungdle » Fri Jun 19, 2015 8:10 am

colesie wrote:Cool

It works!
#worth
10/10 would hnh **** post again.
You thought I quit.
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Re: Salem: Greener Pastures

Postby Claeyt » Fri Jun 19, 2015 8:11 am

colesie wrote:Cool

Look at all these Returning players. Hi Colesie. :D :D :D
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child


As the river rolled over the cliffs, my own laughing joy was drowned out by the roaring deluge of the water. The great cataract of Darwoth's Tears fell over and over endlessly.
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Re: Salem: Greener Pastures

Postby Shrapnel » Fri Jun 19, 2015 8:14 am

I am prepared..

Congrats JC and Marp, You've officially made it out of the Beta stage, that's one mighty hurtle, and you have just jumped over it so damn gracefully. *Wipes tear*

LET THE FIGHT FOR COWS BEGIN!
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Re: Salem: Greener Pastures

Postby Arkadion » Fri Jun 19, 2015 8:19 am

Congrats JC and dev team! Thank you for your work!

Could we have a "catch the pig in the mud" contest? And rope the cow? Maybe a bull fight? :D
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Re: Salem: Greener Pastures

Postby M13tz » Fri Jun 19, 2015 8:37 am

Yay ! :D

on the side note what i won for naming the expedition ?

M13tz wrote:lets emphasize expeditions and animal husbandry

Salem: Tales of distant herd
or
Salem: Greener pastures


viewtopic.php?p=195928#p195928

¦]
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Re: Salem: Greener Pastures

Postby Judaism » Fri Jun 19, 2015 8:48 am

. checking the current server time to see how much sleep I have left.

Edit around 12 hours, goodnite !
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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Re: Salem: Greener Pastures

Postby GrimF4ilure » Fri Jun 19, 2015 8:54 am

Well done guys, thanks for all the hard work and effort so far!

Now can I have some cows? :D
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Re: Salem: Greener Pastures

Postby yozzik » Fri Jun 19, 2015 9:27 am

Leaving animals outside barns in a cold snap will increase their chances to get sick.


I really don't like this, that's unfair. A cow or a few sheeps or a few pigs is not a great deal on the farm, so it's not necessary to build a barn which is bigger than my land in order to keep them. Seems like getting livestock will be an interesting task, as well as breeding and keeping them, but i see no reasons to make livestock available only to large settlements and groups.
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