Sneak Peek at Expeditions

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Re: Sneak Peek at Expeditions

Postby Claeyt » Fri Jun 19, 2015 8:46 am

TotalyMeow wrote:Yep, Darwoth can always be counted on to find the way to kill someone with any new mechanic.

Wait, was he killed? Traps are perma-kill within Providence now?
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Re: Sneak Peek at Expeditions

Postby Shrapnel » Fri Jun 19, 2015 9:00 am

Claeyt wrote:
TotalyMeow wrote:Yep, Darwoth can always be counted on to find the way to kill someone with any new mechanic.

Wait, was he killed? Traps are perma-kill within Providence now?


Since when was Providence a safe place from permadeath?
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Re: Sneak Peek at Expeditions

Postby Claeyt » Fri Jun 19, 2015 9:24 am

Shrapnel wrote:Since when was Providence a safe place from permadeath?

It was safe from instant perma-death unless you came back on the town claim agro'd to combat or entered the fight club.
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As the river rolled over the cliffs, my own laughing joy was drowned out by the roaring deluge of the water. The great cataract of Darwoth's Tears fell over and over endlessly.
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Re: Sneak Peek at Expeditions

Postby Thor » Fri Jun 19, 2015 9:36 am

Darwoth wrote:
Image


turns out this was ol heffernan again :lol:


Has anyone counted his deaths?
Or was this "just" a loot =P
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Re: Sneak Peek at Expeditions

Postby Dallane » Fri Jun 19, 2015 1:05 pm

Claeyt wrote:
TotalyMeow wrote:Yep, Darwoth can always be counted on to find the way to kill someone with any new mechanic.

Wait, was he killed? Traps are perma-kill within Providence now?


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Re: Sneak Peek at Expeditions

Postby JohnCarver » Fri Jun 19, 2015 5:13 pm

Traps don't permakill.
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Re: Sneak Peek at Expeditions

Postby Darwoth » Fri Jun 19, 2015 5:15 pm

pfft, i was going to chase claeyt around with an empty box roanoke KB style
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Re: Sneak Peek at Expeditions

Postby Nsuidara » Fri Jun 19, 2015 5:21 pm

now in boston not safe ? because TRAP ? :D
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Re: Sneak Peek at Expeditions

Postby TotalyMeow » Fri Jun 19, 2015 7:24 pm

Claeyt wrote:
TotalyMeow wrote:Yep, Darwoth can always be counted on to find the way to kill someone with any new mechanic.

Wait, was he killed? Traps are perma-kill within Providence now?


It was a joke. Geez, it's not funny if you have to explain it. :(
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Re: Sneak Peek at Expeditions

Postby HolyLight » Fri Jun 19, 2015 7:59 pm

Well played Darwoth.

Never seen befor Random chest in providence a day after traps are implimented, Must open.

Heff confirmed quitting.
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