Sneak Peek at Expeditions

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Re: Sneak Peek at Expeditions

Postby JohnCarver » Tue Jun 09, 2015 9:38 am

Map is 10% the size of Providence as well. So things are going to be a LOT more close-quartered in Expeditions than they are on Providence.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

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Re: Sneak Peek at Expeditions

Postby Procne » Tue Jun 09, 2015 9:39 am

JohnCarver wrote:Map is 10% the size of Providence as well. So things are going to be a LOT more close-quartered in Expeditions than they are on Providence.

10% of dimensions or surface?
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Re: Sneak Peek at Expeditions

Postby JohnCarver » Tue Jun 09, 2015 9:41 am

Procne wrote:10% of dimensions or surface?


Surface.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Sneak Peek at Expeditions

Postby Judaism » Tue Jun 09, 2015 9:41 am

In that case, how much of that 10% is darkness ?

Besides that, will the Animal spawn rates be any different ?
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Re: Sneak Peek at Expeditions

Postby Lallaith » Tue Jun 09, 2015 9:42 am

and we will have cannons?
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Re: Sneak Peek at Expeditions

Postby JohnCarver » Tue Jun 09, 2015 9:44 am

Judaism wrote:In that case, how much of that 10% is darkness ?

Besides that, will the Animal spawn rates be any different ?


Still playing around with civ ratings. but I think a similar saturation of darkness will be fine. That puts it a little less than a 1 hour walk to darkness. Another hour or so to server wall.

Lallaith wrote:and we will have cannons?

Still tweaking exactly how I want to nullify walls. But yes, I have no intention of players being able to hold back an overpowering raiding party for longer than a day if not 12 hours.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Sneak Peek at Expeditions

Postby Bjebr » Tue Jun 09, 2015 9:53 am

Sound fun , probably reserved to big town/faction but still fun.

Statue position is known in a New World Survey ?

I can't wait for Sneak Peek on husbandry gameplay ...
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Re: Sneak Peek at Expeditions

Postby Brego » Tue Jun 09, 2015 10:11 am

JohnCarver wrote:Map is 10% the size of Providence as well. So things are going to be a LOT more close-quartered in Expeditions than they are on Providence.


it's very small map ,really ,i'm sure a lot of people are going to play expeditions
Last edited by Brego on Tue Jun 09, 2015 10:29 am, edited 2 times in total.
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Re: Sneak Peek at Expeditions

Postby Lusewing » Tue Jun 09, 2015 10:20 am

All the better to encorage conflict. Plus I know most people are going as a group (some towns are even teaming up) so while we will be packed into a much smaller space the factions will also be taking up less space having condenced. I cant wait to see what the rest of the statues do as well as all the animals. The pigs looked great and i want to see as much variaty in the rest of our livestock.
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Re: Sneak Peek at Expeditions

Postby Nsuidara » Tue Jun 09, 2015 10:45 am

what is this? so that the new map (like mine), and who chooses to what it finds there?
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