ericbomb wrote: Your town can probably also invest in a set of semi decent affluence items so you can go to the den and smoke a hookah. I believe that guarantees the removal of a madness level. Just keep it in a chest in the center of the town and put it back whenever you're done.
Would love to do that, but I am a tad unsure how someone 3 weeks into the game is expected to get a 250 affluence kit? I realize I am the minority on this game, that is very obvious to me. It will be interesting to see how the expedition folks do with no tobacco and months of toys to help them address these issues. Guess I am trying to speak from the Newbs perspective (lets ignore the noobs and nubs) and make what often seems to me is a bad assumption that over time someone would like to grow the population not drive people off (if this is the case just disable new account creation and be done).
So in the meantime, I will stick with less play and keep my teddy bear close.