I got a Fever

Announcements of major changes to Salem.

I got a Fever

Postby JohnCarver » Tue Feb 17, 2015 5:22 am

GUESS WHAT Salemites.

Small little patch of some misc. things. There are a few significant changes though so I figured it was best to make a thread and not bury this as update #11 to the mining patch.


STOCKING DEVELOPERS WILL NOW STOCK YOURSELVES

Players who are at max disease will begin taking bile dmg from symptoms. Players who KO to a disease while it is max will Permanently die. Yes this means you can cough on
people in the stocks. Yes this means that people in the stocks will permdie if not freed fast enough. Criminals should either A) Have enough Blood to live through 24 hours of
disease. B) Wear a mask or log off with buff immunity of sorts. C) Buy themselves out before dieing. D) don't do crime.


Fix'd Typo in Cotton Cleaner Description.
Potato Food Group now restores and reduces correctly with Jalapenos.
Etterfangs now have their own ground drop graphic.
Drying Frames now unlock with small game hunting. Down from Hideworking.
Forked Tongues now have their own ground drop graphic.
Concordant of worms should now be the sum of its weight.
Boomsticks weight has been reduced.
Hydrukey Feathers now have a unique ground graphic.
Spider Egg Sacs now have a uniuqe ground graphic.
Spiderwilkweft now has a unique ground graphic.
Curious Potato Spawn rate has been decreased.
Fix'd a Typo in some of the lockets.
Cereal Ears now weigh significantly more to match the amount of flour inside them.
Players may now put Doughs back into bread tables.
Mighty Muscles no longer requires a log out before it expires the benefits of the buff.
*NEW SKILL: Collector. Unlocks with Survival Things. Increases base carry weight by 5KG.
Packrat now unlocks from Collector
*NEW SKILL: Hoarder. Unlocks from Packrat. Further increases carry weight.
Tooltip has been added to the Maudney Doll.
Players may now see their own Justice Score when checking the Court Records even if they are not in the top 10.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: I got a Fever

Postby Rubberduckbandit » Tue Feb 17, 2015 5:22 am

SO much damn win.
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Re: I got a Fever

Postby MarpTarpton » Tue Feb 17, 2015 5:22 am

Image
Procne wrote: Devs have again proven that they dont give a crap about untalented and lazy players.
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Re: I got a Fever

Postby Lallaith » Tue Feb 17, 2015 5:25 am

yay ^_^
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Re: I got a Fever

Postby Nezrukas » Tue Feb 17, 2015 5:25 am

Nice mini patch :D
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Re: I got a Fever

Postby Heffernan » Tue Feb 17, 2015 5:34 am

gotta be kidding me..

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Re: I got a Fever

Postby DarkNacht » Tue Feb 17, 2015 5:37 am

Great patch :D
Heffernan wrote:gotta be kidding me..

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yes that should definetly be 75000 not 7500
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Re: I got a Fever

Postby Barny » Tue Feb 17, 2015 5:38 am

Wow! Finally I can get rid of hundreds alts for free. Which are remained from the alt-waulting time. :D
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Re: I got a Fever

Postby Blood » Tue Feb 17, 2015 5:49 am

Barny wrote:Wow! Finally I can get rid of hundreds alts for free. Which are remained from the alt-waulting time. :D

omg thats a brilliant idea walk them over and make a lil hoard by the island and watch the bodies piles up.
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Re: I got a Fever

Postby trungdle » Tue Feb 17, 2015 5:51 am

How about some more freedom? I want to cough at you on the stock so bad with the new changes :(
You thought I quit.
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