Mine your own business

Announcements of major changes to Salem.

Re: Mine your own business

Postby Murphy » Fri Feb 06, 2015 10:24 pm

Pras!
User avatar
Murphy
 
Posts: 420
Joined: Tue Oct 09, 2012 6:21 am

Re: Mine your own business

Postby tweenprinc3ss » Fri Feb 06, 2015 10:24 pm

The church changes are awesome! However, something may need to be done to change how easy it is to block up the entrances.
User avatar
tweenprinc3ss
 
Posts: 598
Joined: Fri Nov 16, 2012 8:28 am

Re: Mine your own business

Postby JohnCarver » Fri Feb 06, 2015 10:24 pm

Old bodies should be deleted upon restart.

tweenprinc3ss wrote:The church changes are awesome! However, something may need to be done to change how easy it is to block up the entrances.


Already done. Players can indeed 'move' other players in town. I'll wait for you guys to figure out how.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
User avatar
JohnCarver
Site Admin
 
Posts: 6826
Joined: Fri Jun 06, 2014 3:02 am

Re: Mine your own business

Postby Darwoth » Fri Feb 06, 2015 10:25 pm

for once i actually like almost the whole patch.
Image
User avatar
Darwoth
 
Posts: 8035
Joined: Sun Aug 12, 2012 5:11 pm
Location: Everywhere

Re: Mine your own business

Postby Procne » Fri Feb 06, 2015 10:25 pm

looks like containers remain unchanged, only player inventory
Image
Procne
 
Posts: 3696
Joined: Mon Sep 03, 2012 11:34 pm

Re: Mine your own business

Postby tweenprinc3ss » Fri Feb 06, 2015 10:26 pm

JohnCarver wrote:Old bodies should be deleted upon restart.


Image
User avatar
tweenprinc3ss
 
Posts: 598
Joined: Fri Nov 16, 2012 8:28 am

Re: Mine your own business

Postby tweenprinc3ss » Fri Feb 06, 2015 10:26 pm

JohnCarver wrote:Old bodies should be deleted upon restart.

tweenprinc3ss wrote:The church changes are awesome! However, something may need to be done to change how easy it is to block up the entrances.


Already done. Players can indeed 'move' other players in town. I'll wait for you guys to figure out how.


Cheers!! :lol:
User avatar
tweenprinc3ss
 
Posts: 598
Joined: Fri Nov 16, 2012 8:28 am

Re: Mine your own business

Postby Bjebr » Fri Feb 06, 2015 10:27 pm

JohnCarver wrote:Changes to Mining
All mines are considered ‘neutral’ territory and the tiles inside them cannot be owned.


Does it mean everything placed inside a "entrance-claimed" mine will decay now ?
Last edited by Bjebr on Fri Feb 06, 2015 10:28 pm, edited 2 times in total.
User avatar
Bjebr
 
Posts: 392
Joined: Wed Jan 23, 2013 1:58 pm

Re: Mine your own business

Postby Spazzmaticus » Fri Feb 06, 2015 10:28 pm

Damn, that's a lot of text! Well done! :)
Image
User avatar
Spazzmaticus
 
Posts: 362
Joined: Wed Aug 01, 2012 5:02 am

Re: Mine your own business

Postby JohnCarver » Fri Feb 06, 2015 10:28 pm

Bjebr wrote:
Does it mean everything placed inside a "entry-claimed" mine will decay now ?


No. There is no decay in mines.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
User avatar
JohnCarver
Site Admin
 
Posts: 6826
Joined: Fri Jun 06, 2014 3:02 am

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: No registered users and 21 guests