Bugfix: Porta-alts

Posted:
Tue Sep 25, 2012 11:56 pm
by jorb
Summoning a character without a homestead will now instantly kill that character.
Re: Bugfix: Porta-alts

Posted:
Tue Sep 25, 2012 11:58 pm
by painhertz
So no more alt porting, good. I
Re: Bugfix: Porta-alts

Posted:
Wed Sep 26, 2012 12:01 am
by Dallane
great now how am i going to track people
Re: Bugfix: Porta-alts

Posted:
Wed Sep 26, 2012 12:01 am
by eschiver
Sweet. This will also be harsher on those who lost their homesteads due to revenge and their own crimes eh.

Re: Bugfix: Porta-alts

Posted:
Wed Sep 26, 2012 12:03 am
by Realak
so say a village is under attack and attempting to move away, if the attacking force has scents, you can just right click the ground and insta gib them?
what is this, I dont even...
they don't even get a chance to fight when summoned?
what is this, I dont even..
Re: Bugfix: Porta-alts

Posted:
Wed Sep 26, 2012 12:03 am
by Chiprel
I wonder if killing someone like that will leave murder scent. Who want to test it
![Trollface ¦]](./images/smilies/troll.gif)
Re: Bugfix: Porta-alts

Posted:
Wed Sep 26, 2012 12:04 am
by Dallane
Realak wrote:so say a village is under attack and attempting to move away, if the attacking force has scents, you can just right click the ground and insta gib them?
what is this, I dont even...
they don't even get a chance to fight when summoned?
what is this, I dont even..
if they were running in the 1st place it wouldn't matter
Re: Bugfix: Porta-alts

Posted:
Wed Sep 26, 2012 12:05 am
by Chiprel
Realak wrote:so say a village is under attack and attempting to move away, if the attacking force has scents, you can just right click the ground and insta gib them?
what is this, I dont even...
they don't even get a chance to fight when summoned?
what is this, I dont even..
You cannot summon someone who's online and who's not in boston.