oleanna wrote:It's a part of the game. Stealing stuff with larceny or with brain is a way like an other !
Nektaris wrote:Making the game not runnable on multiple client-instances like many other minor games do is an easy solution. No clue why he didn't think about this yet.
Nektaris wrote:Making the game not runnable on multiple client-instances like many other minor games do is an easy solution. No clue why he didn't think about this yet.
DarkNacht wrote:Nektaris wrote:Making the game not runnable on multiple client-instances like many other minor games do is an easy solution. No clue why he didn't think about this yet.
Because it does not work everyone will just run their alts in a sandbox. Other games have tried that and it always fails.
oleanna wrote:It's a part of the game. Stealing stuff with larceny or with brain is a way like an other !
Nektaris wrote:DarkNacht wrote:Nektaris wrote:Making the game not runnable on multiple client-instances like many other minor games do is an easy solution. No clue why he didn't think about this yet.
Because it does not work everyone will just run their alts in a sandbox. Other games have tried that and it always fails.
The games I played prevented this 'exploit'.
Gernot wrote:Many people have two or more machines at their disposal. At least many people i know.
DarkNacht wrote:I've seen many games try it and I've never seen one succeed, which ones have you seen pull it off?
oleanna wrote:It's a part of the game. Stealing stuff with larceny or with brain is a way like an other !
Nektaris wrote:They probably used an IP detection system.
Nektaris wrote:DarkNacht wrote:I've seen many games try it and I've never seen one succeed, which ones have you seen pull it off?
Horrible MMOs I don't want to mention here because it'd be awkward. They probably used an IP detection system.
Taipion wrote: There is nothing 100% safe, there is no protection that can't be removed.
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