PvP Insight/Heads UP

Announcements of major changes to Salem.

Re: PvP Insight/Heads UP

Postby Dallane » Sun Dec 07, 2014 8:22 am

KruskDaMangled wrote:Because it will never get fixed without your infinite wisdom.

Right.

Tell us another one.


You should do some research in who you are talking to because right now you look stupid
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: PvP Insight/Heads UP

Postby Arkadion » Sun Dec 07, 2014 8:24 am

JohnCarver wrote:
We would like to add some level of D in mines. We are not positive as to how yet.


Thank you. And some y/n Q about the mines:
1) I found a place with 1 iron and 1 copper node close together. After the mining patch, will the old nodes, with no mine entrance, be deleted?
2) I understood mines will be connected (please correct me if I'm wrong). Will there be an underground system to link all the mines, both iron and copper, or there will be separate maps per mineral (in case you will add new ones)?
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Re: PvP Insight/Heads UP

Postby JohnCarver » Sun Dec 07, 2014 8:29 am

1) Probably not.

2) Not Sure.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: PvP Insight/Heads UP

Postby pistolshrimp » Sun Dec 07, 2014 8:52 am

Will there be a way to tell between a p-claim that is unpaid and paid?
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Re: PvP Insight/Heads UP

Postby JohnCarver » Sun Dec 07, 2014 8:56 am

pistolshrimp wrote:Will there be a way to tell between a p-claim that is unpaid and paid?


Nope.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: PvP Insight/Heads UP

Postby Xsardi » Sun Dec 07, 2014 10:46 am

Will rangers/criminals leave scents of assault and battery while fighting in the area of TrialByCombat?
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Re: PvP Insight/Heads UP

Postby JohnCarver » Sun Dec 07, 2014 10:55 am

Xsardi wrote:Will rangers/criminals leave scents of assault and battery while fighting in the area of TrialByCombat?


Battery doesn't leave assault or battery evidence now.

Scents will drop, but not summonable evidence.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: PvP Insight/Heads UP

Postby Xsardi » Sun Dec 07, 2014 11:03 am

JohnCarver wrote:Scents will drop, but not summonable evidence.

So it can't be used to place another TBC agaings these rangers, right?
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Re: PvP Insight/Heads UP

Postby JohnCarver » Sun Dec 07, 2014 11:17 am

Xsardi wrote:So it can't be used to place another TBC agaings these rangers, right?


Nothing stops players from placing a TbC against each other. But I'm not sure how you are going to summon people without a summon-able evidence. Battery is not summon-able.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: PvP Insight/Heads UP

Postby grapefruitv » Sun Dec 07, 2014 1:32 pm

LOMS wrote: healthy ideas

3,5k and a month of checking for scents to annoy enemies and be able to fight a criminal alt and possibly get killed in the process doesn't sound to me like something that requires any healthy ideas to be fixed.
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