September Developer Event

Announcements of major changes to Salem.

Re: September Developer Event

Postby Procne » Mon Sep 29, 2014 3:12 pm

What if the turtle soup was a hint instead of clueless call? I think I tried using the turtle with the cauldron. But it wasn't lit - maybe it makes the difference? Maybe if water is boiling you can use the turtle on the cauldron, getting soup and a shell in return?
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Re: September Developer Event

Postby Potjeh » Mon Sep 29, 2014 4:25 pm

These Carver pies sure are awesome :roll:
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Re: September Developer Event

Postby Kandarim » Mon Sep 29, 2014 4:35 pm

I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: September Developer Event

Postby Bearcub » Mon Sep 29, 2014 6:53 pm

From 6 Carver pies:
2lobsters
4 rotten walnuts
1 salamander tail
1 plymouth rock shoes
25 fertile droppings

And the lots of "shiny" sound when you open it.
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Re: September Developer Event

Postby ImpalerWrG » Mon Sep 29, 2014 6:54 pm

Potjeh wrote:You should've used Gramsey as a mediator. Ie, you call the food, then edit his buy list (you can add one to NPCs, right?) to include that food, and instead of silver we get a pie dough when we sell our food. It'd go so much faster. Would need a bigger wall to keep the pilgrim clothes peasants from selling from the outside, though.


Excellent Idea Potjeh, that would have speed up the event at least 10 fold, and a bigger space was I think mandatory just given the attendance level alone, that place was a mosh pit.
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Re: September Developer Event

Postby Bearcub » Mon Sep 29, 2014 6:54 pm

I wonder if there were any chance to get an onion or radish from it :|
Trade is the first step to the diplomacy.
Diplomacy is a tool for unification.
Then be honest with your customers to make new bonds!
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Re: September Developer Event

Postby Sephorin » Mon Sep 29, 2014 7:05 pm

Potjeh wrote:You should've used Gramsey as a mediator. Ie, you call the food, then edit his buy list (you can add one to NPCs, right?) to include that food, and instead of silver we get a pie dough when we sell our food. It'd go so much faster. Would need a bigger wall to keep the pilgrim clothes peasants from selling from the outside, though.

I enjoyed the event, but I also think this is an excellent idea if it's technically feasible.
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Re: September Developer Event

Postby TotalyMeow » Mon Sep 29, 2014 7:48 pm

Bearcub wrote:I wonder if there were any chance to get an onion or radish from it :|


Both pies have the same chance to get shoes or radish. It was the other rewards that were different.

John's pies are mostly poo. I told you I'm a better cook. :lol:
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Re: September Developer Event

Postby Heffernan » Mon Sep 29, 2014 11:59 pm

i wish someone would have taken a screenshot of the guy picking up the Large Food Table and teleport out to boston to runn off to his claim and JC screaming "THE NEXT ONE RUNNING OFF WITH MY DINING TABLE GETS KO'D"

also anyone got the big pies opened yet?
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Re: September Developer Event

Postby Orcling » Tue Sep 30, 2014 12:18 am

Heffernan wrote:also anyone got the big pies opened yet?


Theyre full of ****. Literally.
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