RonPaulFTW wrote:Does this mean the upcoming patch is more about professions afterall - and less about combat? Or some hybrid of the two?
I would consider it a hybrid. We never want to focus an entire month on only ONE area of gameplay. We understand that there are different reasons that players are here and enjoying Salem and will always make an effort to advance a little bit in every direction so that each player might have a few things in the patch they can find new and fun. That being said, I still consider the combat changes to be the single largest change in this upcoming patch. However, the general "tempo" of the game has been drastically changed as well which one could argue is a bigger change than all of it. Move speeds, and the speeds in which most things happen have been adjusted as we try to strike a healthier balance between a crafting simulator and a walking simulator.