Page 2 of 5

Re: Nice Thing: Nevermind, lets not talk about it.

PostPosted: Sun Jul 27, 2014 6:40 am
by Michael
Warning: If you are reading this then this warning is for you. Every word you read of this useless fine print is another second off your life. Don't you have other things to do? Is your life so empty that you honestly can't think of a better way to spend these moments? Or are you so impressed with authority that you give respect and credence to all that claim it? Do you read everything you're supposed to read? Do you think every thing you're supposed to think? Buy what you're told to want? Get out of your apartment. Meet a member of the opposite sex. Stop the excessive shopping and masturbation. Quit your job. Start a fight. Prove you're alive. If you don't claim your humanity you will become a statistic. You have been warned- Tyler.

Re: Nice Thing: Nevermind, lets not talk about it.

PostPosted: Sun Jul 27, 2014 7:13 am
by Judaism
I agree that the game is getting better for the carebears.

Re: Nice Thing: Nevermind, lets not talk about it.

PostPosted: Sun Jul 27, 2014 7:15 am
by JohnCarver
Darwoth wrote: you have removed all risk from combat


There is risk in the form of inspirational loss, weapon loss, equipment loss (for the several people I' have already seen lose their gear in there already) as well as the ability to challenge factions and pin their characters down for 3+ hours etc. As for the wild claims that this eliminates the large-scale walk off claim and lets duel gameplay. We both know that didn't happen often enough anyway.

Combat is improving. Players have a convenient location to experience it and test their skills. Without gear they will never get the full impact and experience as to how their build is working etc. etc. Thus, the risk of gaining experience in your gear becomes real and sparring in towns & mines will still be the preferred method by all the factions that can afford to do so.

Re: Nice Thing: Nevermind, lets not talk about it.

PostPosted: Sun Jul 27, 2014 7:26 am
by Darwoth
so you spent all of your time since the 4th "redoing combat" which was perfectly fine before and then implemented a risk free arena that is "not risk free" and does "not" completely ***** up the entire list of examples given and then some because you think someone will wear a snakeskin jacket with an arrowhead to be stolen every now and then?


:lol: :lol: :lol: :lol: :lol:

kind of sounds like something some tard that played nothing but **** like warcraft and warhammer before accidentally falling into salem would do.

Re: Nice Thing: Nevermind, lets not talk about it.

PostPosted: Sun Jul 27, 2014 7:55 am
by Dallane
>daworth thinks combat is fine

Re: Nice Thing: Nevermind, lets not talk about it.

PostPosted: Sun Jul 27, 2014 8:49 am
by porcobuddha
I don't understand. If I die in that arena I won't get killed? How does it work?

Re: Nice Thing: Nevermind, lets not talk about it.

PostPosted: Sun Jul 27, 2014 9:02 am
by neored9
porcobuddha wrote:I don't understand. If I die in that arena I won't get killed? How does it work?

Image

Re: Nice Thing: Nevermind, lets not talk about it.

PostPosted: Sun Jul 27, 2014 9:14 am
by porcobuddha
wow can't even ask now

Re: Nice Thing: Nevermind, lets not talk about it.

PostPosted: Sun Jul 27, 2014 9:27 am
by Dallane
porcobuddha wrote:wow can't even ask now


That'll teach ya

Re: Nice Thing: Nevermind, lets not talk about it.

PostPosted: Sun Jul 27, 2014 10:13 am
by Cheena
porcobuddha wrote:I don't understand. If I die in that arena I won't get killed? How does it work?


I don't know. :mrgreen:

Well, this is very cool. Thanks JC.