Nice Thing: Nevermind, lets not talk about it.

Announcements of major changes to Salem.

Re: Nice Thing: Nevermind, lets not talk about it.

Postby Michael » Sun Jul 27, 2014 6:40 am

Warning: If you are reading this then this warning is for you. Every word you read of this useless fine print is another second off your life. Don't you have other things to do? Is your life so empty that you honestly can't think of a better way to spend these moments? Or are you so impressed with authority that you give respect and credence to all that claim it? Do you read everything you're supposed to read? Do you think every thing you're supposed to think? Buy what you're told to want? Get out of your apartment. Meet a member of the opposite sex. Stop the excessive shopping and masturbation. Quit your job. Start a fight. Prove you're alive. If you don't claim your humanity you will become a statistic. You have been warned- Tyler.
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Re: Nice Thing: Nevermind, lets not talk about it.

Postby Judaism » Sun Jul 27, 2014 7:13 am

I agree that the game is getting better for the carebears.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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Re: Nice Thing: Nevermind, lets not talk about it.

Postby JohnCarver » Sun Jul 27, 2014 7:15 am

Darwoth wrote: you have removed all risk from combat


There is risk in the form of inspirational loss, weapon loss, equipment loss (for the several people I' have already seen lose their gear in there already) as well as the ability to challenge factions and pin their characters down for 3+ hours etc. As for the wild claims that this eliminates the large-scale walk off claim and lets duel gameplay. We both know that didn't happen often enough anyway.

Combat is improving. Players have a convenient location to experience it and test their skills. Without gear they will never get the full impact and experience as to how their build is working etc. etc. Thus, the risk of gaining experience in your gear becomes real and sparring in towns & mines will still be the preferred method by all the factions that can afford to do so.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Nice Thing: Nevermind, lets not talk about it.

Postby Darwoth » Sun Jul 27, 2014 7:26 am

so you spent all of your time since the 4th "redoing combat" which was perfectly fine before and then implemented a risk free arena that is "not risk free" and does "not" completely ***** up the entire list of examples given and then some because you think someone will wear a snakeskin jacket with an arrowhead to be stolen every now and then?


:lol: :lol: :lol: :lol: :lol:

kind of sounds like something some tard that played nothing but **** like warcraft and warhammer before accidentally falling into salem would do.
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Re: Nice Thing: Nevermind, lets not talk about it.

Postby Dallane » Sun Jul 27, 2014 7:55 am

>daworth thinks combat is fine
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: Nice Thing: Nevermind, lets not talk about it.

Postby porcobuddha » Sun Jul 27, 2014 8:49 am

I don't understand. If I die in that arena I won't get killed? How does it work?
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Re: Nice Thing: Nevermind, lets not talk about it.

Postby neored9 » Sun Jul 27, 2014 9:02 am

porcobuddha wrote:I don't understand. If I die in that arena I won't get killed? How does it work?

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Re: Nice Thing: Nevermind, lets not talk about it.

Postby porcobuddha » Sun Jul 27, 2014 9:14 am

wow can't even ask now
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Re: Nice Thing: Nevermind, lets not talk about it.

Postby Dallane » Sun Jul 27, 2014 9:27 am

porcobuddha wrote:wow can't even ask now


That'll teach ya
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: Nice Thing: Nevermind, lets not talk about it.

Postby Cheena » Sun Jul 27, 2014 10:13 am

porcobuddha wrote:I don't understand. If I die in that arena I won't get killed? How does it work?


I don't know. :mrgreen:

Well, this is very cool. Thanks JC.
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