July Developer Event

Announcements of major changes to Salem.

Re: July Developer Event

Postby JinxDevona » Sat Jul 12, 2014 9:43 pm

TotalyMeow wrote:
JinxDevona wrote:Awe damn, I'll be at work. :( What if we make it part way through, like 1 1/2 hours in? Can we still go for the prize?


You'll have to be there at the end to get a prize. This is the first time we're doing this, so we're trying to leave a large margin for error, but if everyone arrives pretty quick and we get you all organized in the viewing stands and the board set up, it may well take less time. And then the game may take over an hour or it may take 10 minutes. I'd say, take the chance and be there.

Thanks for the info. I'll state now I'm going for JC, nothing personal, just really need a backpack. I get off at 5 EDT so I will jump on as soon as I get home and hope I don't miss it. :)
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Re: July Developer Event

Postby JohnCarver » Sat Jul 12, 2014 9:45 pm

JinxDevona wrote:Thanks for the info. I'll state now I'm going for JC,


Wise choice. All my time on the test server is actually being spent practicing checkers to take down Meow!
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Re: July Developer Event

Postby TotalyMeow » Sun Jul 13, 2014 4:34 am

Vigilance has made an awesome poster for our event. :)
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Re: July Developer Event

Postby loftar » Sun Jul 13, 2014 5:22 am

TotalyMeow wrote:Event Begins Saturday, July 19th, 20:00 UTC (4 PM EDT / 1PM PDT for US players, 9:00 PM Central Europe, Midnight Moscow).

I think you have your timezones a bit mixed up. 20:00 UTC does indeed match 16:00 EDT and 13:00 PDT, but Central Europe uses CEST during summer, wherein that becomes 22:00.
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Re: July Developer Event

Postby Vigilance » Sun Jul 13, 2014 5:26 am

loftar wrote:
TotalyMeow wrote:Event Begins Saturday, July 19th, 20:00 UTC (4 PM EDT / 1PM PDT for US players, 9:00 PM Central Europe, Midnight Moscow).

I think you have your timezones a bit mixed up. 20:00 UTC does indeed match 16:00 EDT and 13:00 PDT, but Central Europe uses CEST during summer, wherein that becomes 22:00.

Shut up, Loftar.
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Re: July Developer Event

Postby loftar » Sun Jul 13, 2014 5:37 am

Vigilance wrote:Shut up, Loftar.

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Re: July Developer Event

Postby Bearcub » Sun Jul 13, 2014 6:19 am

TotalyMeow wrote:Okay, we want this to take place near server peak so most of you can be there. With setup and all, we expect the event to last 2-3 hours so:

Event Begins Saturday, July 19th, 20:00 UTC (4 PM EDT / 1PM PDT for US players, 9:00 PM Central Europe, Midnight Moscow).


Sad I can't be there :( It'll be a deep night here.
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Re: July Developer Event

Postby smakaka » Sun Jul 13, 2014 7:30 am

Sweden 9PM then right?
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Re: July Developer Event

Postby alloin » Sun Jul 13, 2014 11:13 am

TotalyMeow wrote:Okay, we want this to take place near server peak so most of you can be there. With setup and all, we expect the event to last 2-3 hours so:

Event Begins Saturday, July 19th, 20:00 UTC (4 PM EDT / 1PM PDT for US players, 9:00 PM Central Europe, Midnight Moscow).

So 2200 GMT+2 ? CEST +0200 UTC :mrgreen:
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Re: July Developer Event

Postby Merchant_King » Sun Jul 13, 2014 1:22 pm

With all due respect - the lag in the game itself and providence in particular has greatly increased since your updates caused players to come back.

Do you have a plan in place to handle the extra load in providence during this event?

I predict at least one server crash. Maybe this is intended to test the limits of your server.
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