jesi wrote: It would be interesting to know what your marketing plan assumes is the percentage of players willing to spend more than $25 per week on the game.
$25.00/week?! No. Our marketing plan assumes averages below $5.00/mo.
Potjeh wrote:When you say you'll be making store-bought clothing craftable, does that include hats as well? While I'd love to be able to craft a wide variety of headgear, I'm afraid it'd make the Mystery Box a pointless purchase.
We plan on trying to add new hats to the mysterybox each month. I believe two hats you could get in there are now going to be craftable, however, I can assure you that if you got one out of the box you would feel very good about it as the crafting mats are a bit intense.
ezgoezit wrote:Thanks for the adjustment. I don't mind dropping some cash now and then to support the game, but right now, there isn't anything there I don't already have. The price adjustment to silver is nice so maybe I can just be more free with my spending there. I know MM is just getting started and has a lot going on, but I look forward to more things to buy in the store.
Yes we agree, and don't want it to boil down to something where players feel they need to spend money on silver, yet silver is the only thing valuable to them. We are hoping to get a "Mystery Toolbox" on there soon with most tools being a very nice thing as well.