The Cart Before the Horse

Announcements of major changes to Salem.

Re: The Cart Before the Horse

Postby JohnCarver » Tue Jul 08, 2014 9:05 am

vienradzis wrote:**** you Jonny. You give out fertile turkeys to all noobs in Boston. And then make this competiton not fair. I dont care about those 100$ but you push back ppl who wants to participate in such thing.


So you believe a Fertile Turkey lays golden eggs then?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: The Cart Before the Horse

Postby vienradzis » Tue Jul 08, 2014 9:10 am

I dont know but that is commont thought ingame.
I get my income only from scalping criminals and i will try keep it that way.
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Re: The Cart Before the Horse

Postby Blood » Tue Jul 08, 2014 9:16 am

Wanna know something about about those turkeys?

they have magnificent poop
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Re: The Cart Before the Horse

Postby Bearcub » Tue Jul 08, 2014 9:52 am

JohnCarver wrote:
We will be giving $100.00 worth of Store Product to the first player who trades me a Gold Bar in game. We hope to have additional fun little competitions for Store Credit & Rewards in the future. PM me when you have it and I will announce it in this thread when the $100.00 is won!


Just to be clear- will it be automatically or we have to inform someone as the bar is ready to be sold?
Trade is the first step to the diplomacy.
Diplomacy is a tool for unification.
Then be honest with your customers to make new bonds!
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Re: The Cart Before the Horse

Postby Kandarim » Tue Jul 08, 2014 9:54 am

Bearcub wrote:
JohnCarver wrote:who trades me a Gold Bar in game.


Just to be clear- will it be automatically or we have to inform someone as the bar is ready to be sold?
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: The Cart Before the Horse

Postby JohnCarver » Tue Jul 08, 2014 9:57 am

Bearcub wrote:Just to be clear- will it be automatically or we have to inform someone as the bar is ready to be sold?


I didn't see value in using dev time to program this outcome as it is very much a 1 time thing. So just PM me when you have it and I'll run a script to confirm it in your inventory of the account and character name you provide. From there we can then trade your choice of Store Product for the Gold Bar.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: The Cart Before the Horse

Postby Bearcub » Tue Jul 08, 2014 10:39 am

JohnCarver wrote:
Bearcub wrote:Just to be clear- will it be automatically or we have to inform someone as the bar is ready to be sold?


I didn't see value in using dev time to program this outcome as it is very much a 1 time thing. So just PM me when you have it and I'll run a script to confirm it in your inventory of the account and character name you provide. From there we can then trade your choice of Store Product for the Gold Bar.


Thanks for the clear answer.
Trade is the first step to the diplomacy.
Diplomacy is a tool for unification.
Then be honest with your customers to make new bonds!
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Re: The Cart Before the Horse

Postby Michael » Wed Jul 09, 2014 2:33 am

JohnCarver wrote: Also a "Spring" which you may apply to your gates to cause them to automatically close after a period of time.

Will the Spring close the gate anytime someone walks through? I think it would be the coolest if i made a settlement near Boston, left the gates open on purpose for noobs to go through, only to have the gates close on them like a fly-trap. I'll have the best person zoo in all the lands!
Last edited by Michael on Wed Jul 09, 2014 3:03 am, edited 1 time in total.
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Re: The Cart Before the Horse

Postby JohnCarver » Wed Jul 09, 2014 2:34 am

Michael wrote:Will the Spring close the gate anytime someone walks through? I think it would be the coolest if i made a settlement near Boston, left the gates open on purpose for noobs to go through, only to have the gates close on them like a fly-trap. I'll have the best person farm in all the lands!


And this is why you guys can never have nice things.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: The Cart Before the Horse

Postby Michael » Wed Jul 09, 2014 3:01 am

JohnCarver wrote:And this is why you guys can never have nice things.

LMFAO :lol:
Would it be better if i maybe built a maze along with the zoo? At least give them a chance at escape? ¦]
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