Ikpeip wrote:How can I be derailing my own thread?
cannibalkirby wrote:well I"M looking forward to this, btw I know it's a small issue but if character design can somehow be reworked I know it would help more people enjoy the start of the game. I already had 3 friends give up right at the start in character creation >_< just a small suggestion, not important
darnokpl wrote:My suggestions
- add content first, forget about balance, pvp, raids, character development,
- when you will have enough content start to worry about balance, before balance patch wipe game and forums including accounts, so we would have to register again,
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
Champie wrote:Indeed, easy to read my posts and recognize the sarcasm about jorbtar's abilities.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
Suffragium wrote:I love sausages.
Ikpeip wrote:How can I be derailing my own thread?
Ukhata wrote:not only the creating of a character. also the first few hours of gameplay should be thoroughly explained or protected.
people need to learn the absolute basics of the game before they run into a 200 bile ogre of a character who one shots them
but the char creation process needs to be done properly as well yes, just add decent and clear buttons instead of having to find out you need to press the enter key would help when choosing a name.
different faces is nice as well.
Suffragium wrote:I love sausages.
JohnCarver wrote:This is an excellent statement I would like to address. I would like to point out that we have identified the barrier of entry to this game as being far too high. We would like to do something about it, however, at this moment we valuate the community as mostly veterans who have extended beyond the growing pains that were the early game. We made a choice to reward the veterans, and more importantly, give them something to do before focusing on the early game. Once we are confident that those who do learn the ropes have a few months of content via either more rare items (think snake skulls) purity, and advanced skills, then you will see us shift our focus to the early game and our marketing efforts to attracting new players.
That being said, it is never too early for a good idea. Are you thinking investing more of our modelers time in things such as hair styles? Or are you thinking of a system revamp featuring character creation like you would see in big-budget project?
We are open to suggestions of improving the creation process with the understanding that Salem will most likely never achieve the nose,eye,lip,cheek,chin sliders present in high-resolution titles.
Judaism wrote:Champie wrote:Indeed, easy to read my posts and recognize the sarcasm about jorbtar's abilities.
We all do but why would he troll people who quited ages ago ?
Its not funny that way, therefore people are ignoring you.
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