
Heffernan wrote:can we all stop getting away from the fact that there hasnt been shopstuff with this patch?
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Heffernan wrote:can we all stop getting away from the fact that there hasnt been shopstuff with this patch?
Heffernan wrote:can we all stop getting away from the fact that there hasnt been shopstuff with this patch?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:The thought process I have with most of hydration is that you are expending a 'finite' resource of hydration buff until you have to gluttony again. This is why I felt hydration was always meant to be the 'Nice Thing' of Salem. The more you want to use it, and thus then need to turn to gluttony to balance it out again, the better imo.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:All sounds like solid feedback for sure. IN the end I didn't think it was a perfect system but definitely saw where we had it balanced to was an 'improvement'. I'll be open to further discussion on where the sweet spot is on those items in the future. I also don't like the idea that players could sustain bile regeneration with only drink and never food but was not sure how I wanted to solve that.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:There may very well be an argument to put the QnQ cap through a sqrt.
JohnCarver wrote: I also don't like the idea that players could sustain bile regeneration with only drink and never food but was not sure how I wanted to solve that.
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