Insanity!

Announcements of major changes to Salem.

Re: Insanity!

Postby JohnCarver » Wed Jun 03, 2015 8:17 am

jophbot wrote:umm, not to be an argumentative ass or anything,


Then you are on the wrong forums ¦]
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
User avatar
JohnCarver
Site Admin
 
Posts: 6826
Joined: Fri Jun 06, 2014 3:02 am

Re: Insanity!

Postby Wikiultra » Wed Jun 03, 2015 8:19 am

jophbot wrote:
Key rings are made spesifically for keeping keys. It doesn't drop when you KO and you don't loose them if they are on it


umm, not to be an argumentative ass or anything, but my keyring was removed. This is not a question, I wasn't asking if I got stuck inside my gates with my keys on the ground at my KO site, I was telling it straight up - my keyring was removed, no ifs, buts or maybes, whatever you think is supposed to happen. I could not open the gate and my keyring slot was empty. << see, no question marks :P And still a funny story, at least from where I was sitting. The pair of creepy centipedes I had just found disappearing before I got there to pick them up wasn't so funny at the time, but hey, dem's da breaks.


It probably happened as a result of your character "Striping". Would be nice to find out if this is intended or a bug.
Wikiultra
 
Posts: 30
Joined: Tue May 26, 2015 4:13 pm

Re: Insanity!

Postby jophbot » Wed Jun 03, 2015 8:38 am

Wikiultra wrote:It probably happened as a result of your character "Striping". Would be nice to find out if this is intended or a bug.


Yeah figured as much. Lesson learnt the hard way ... as per usual ... screw the scientific process, trial and error ftw :)

JohnCarver wrote:Then you are on the wrong forums


Yeah I got that memo catching up on the forums over the last few days ... alot of venom spat around here, doesn't give a particularly nice ambiénce, but hey tween angst needs a release somewhere I guess, and a game where you can permakill people 'legally' and then taunt them about it kind of provides fertile ground for that kind of e-peen waving.

Back on topic +1 for the insanity patch. Didn't think I'd like it much to start with, not a fan of being corralled into a particular style of play or to play on a timer, but the whole thing is nowhere near as restrictive as I originally thought it might be, and it's all really quite amusing and not at all intrusive, so thanks!
jophbot
 
Posts: 170
Joined: Tue Jun 11, 2013 4:26 pm

Re: Insanity!

Postby JohnCarver » Wed Jun 03, 2015 8:43 am

jophbot wrote:Back on topic +1 for the insanity patch. Didn't think I'd like it much to start with, not a fan of being corralled into a particular style of play or to play on a timer, but the whole thing is nowhere near as restrictive as I originally thought it might be, and it's all really quite amusing and not at all intrusive, so thanks!


Glad you like it :). We think it will make the 'start' of Expeditions all that much more interesting as well as players race to tobacco and are 'forced' to manage it.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
User avatar
JohnCarver
Site Admin
 
Posts: 6826
Joined: Fri Jun 06, 2014 3:02 am

Re: Insanity!

Postby M13tz » Wed Jun 03, 2015 9:05 am

JohnCarver wrote:
jophbot wrote:Back on topic +1 for the insanity patch. Didn't think I'd like it much to start with, not a fan of being corralled into a particular style of play or to play on a timer, but the whole thing is nowhere near as restrictive as I originally thought it might be, and it's all really quite amusing and not at all intrusive, so thanks!


Glad you like it :). We think it will make the 'start' of Expeditions all that much more interesting as well as players race to tobacco and are 'forced' to manage it.


Will we have a information prior to releasing first expedition ? or we will need o go in hot and find ourself ?
User avatar
M13tz
 
Posts: 320
Joined: Sun Dec 30, 2012 9:10 pm

Re: Insanity!

Postby Darwoth » Wed Jun 03, 2015 9:06 am

bologna_man00 wrote:
Darwoth wrote:Image

darkenbear would own any ten average salem players.


Is darkenbear the official name? Looks more like a Gumberoo to me.

http://www.fearsomecreaturesofthelumber ... m/pg11.htm



Darkenbears have been owning newbs longer than you have been playing games, how dare you compare it to something so retarded that it is called a "gumberoo"?

Image
Image
User avatar
Darwoth
 
Posts: 8035
Joined: Sun Aug 12, 2012 5:11 pm
Location: Everywhere

Re: Insanity!

Postby Rubberduckbandit » Wed Jun 03, 2015 10:02 am

After Jc took off the stun from that bear, it's proven to be an annoyance now.
User avatar
Rubberduckbandit
 
Posts: 1415
Joined: Fri Dec 19, 2014 5:47 pm

Re: Insanity!

Postby Darwoth » Wed Jun 03, 2015 5:22 pm

Claeyt wrote:[
I'm not talking out of my ass about the Rabbits. Darwoth also just said a few pages back that he's never found a pocket watch out in the wild and that he's bought or gotten every one of his from the mailman.



no you stupid ***** that is not what i said, i said i buy them from newbs when you insisted newbs cant get them. i have bought over 20 from one guy (the same one that used to sell me rabbits when i needed those, derrrrrrrp) watches are acquired from rabbits every 150 or so kills by the ratio i have seen. you are a ***** idiot and i grow tired of reading your fabricated tripe on the forum.

also i have not killed a "newb" that did not first leave a scent or provide some other reason in months, just shut the ***** up.
Image
User avatar
Darwoth
 
Posts: 8035
Joined: Sun Aug 12, 2012 5:11 pm
Location: Everywhere

Re: Insanity!

Postby er-queent8r » Wed Jun 03, 2015 5:36 pm

Yeah I am just loving the insanity patch as well. I don't get you people who are ***** and crying. WTF is wrong with you people. You just got in a rut thinking this game was to easy. Just suck it up people, stop complaining, and play the game.
pietin1 wrote:this was for JC only not his ass lickers.

Proud to be a JC ass licker!
User avatar
er-queent8r
 
Posts: 775
Joined: Sat Dec 01, 2012 1:13 am
Location: In the LOO

Re: Insanity!

Postby Brego » Wed Jun 03, 2015 5:41 pm

i don't like this patch cause insanity gives limited time for work and it's not like earlier when you can work 20 hours per day doing 1-2 jobs .
I don't get how people can choose own profession if they are not able to work on it for months, for me this insanity is like a new work for slaves ,you should watch everytime at it and make different work ,this patch for hermits but not for city where are playing like 15-25 peoples and everyone has own proffecion
This patch is the most stupid i've ever seen in Salem ...it would be interesting if you added new stupid thing when you're getting higher insanity level you are getting higher cooldown timer (+10 min per level) to port in boston ,MAKE THIS WORLD CRAZY<MAKE THIS GAME WHICH NOT SO IT MAKES YOU WONDER HOW TO PLAY ,WHICH MAKES YOU BLOW UP OWN BRAIN.
Last edited by Brego on Wed Jun 03, 2015 6:30 pm, edited 7 times in total.
Madness
I would change everything in places, but to madness, I do not have enough strength
""I Love TRIBE ""
Tha Biddas "Dream Crusher"
User avatar
Brego
 
Posts: 1315
Joined: Wed Oct 16, 2013 6:38 am
Location: Ukraine!

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: No registered users and 6 guests