Game Development: As Above, so Below

Announcements of major changes to Salem.

Re: Game Development: As Above, so Below

Postby Darwoth » Tue Apr 09, 2013 3:36 pm

:lol: :lol:


keep trying there potjeh
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Re: Game Development: As Above, so Below

Postby darnokpl » Tue Apr 09, 2013 3:43 pm

Claeyt wrote:Yeah, I've got to agree with L33Lee and Potjeh here. The 150's would have to be fully kitted out and really good at PVP, and the 500 plus would have to be pretty useless. I'm not saying a 150 stat guys is completely useless, I'm just saying he could never stand up to a 500 stat guy even with a couple of buddies. Just for all the newbs out there reading this, there's maybe 5-10 500 stat guys, and maybe another 30 400 stat guys in the whole game, so don't start having nightmares about them or anything.


Wow so many experienced fighters here, anyone wanna try this?

In game where on one server is 100 players having 40 guys with 400+ biles would be nightmare for me :lol:
This is not HoB, so we should ask Devs about average and max biles not try to guess and scare away new people.
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Re: Game Development: As Above, so Below

Postby colesie » Tue Apr 09, 2013 3:45 pm

darnokpl wrote:
Claeyt wrote:Yeah, I've got to agree with L33Lee and Potjeh here. The 150's would have to be fully kitted out and really good at PVP, and the 500 plus would have to be pretty useless. I'm not saying a 150 stat guys is completely useless, I'm just saying he could never stand up to a 500 stat guy even with a couple of buddies. Just for all the newbs out there reading this, there's maybe 5-10 500 stat guys, and maybe another 30 400 stat guys in the whole game, so don't start having nightmares about them or anything.


Wow so many experienced fighters here, anyone wanna try this?

In game where on one server is 100 players having 40 guys with 400+ biles would be nightmare for me :lol:
This is not HoB, so we should ask Devs about average and max biles not try to guess and scare away new people.

All you do is guess at things and spread misinformation.
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Re: Game Development: As Above, so Below

Postby darnokpl » Tue Apr 09, 2013 3:47 pm

colesie wrote:All you do is guess at things and spread misinformation.


Why do you think so?
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Re: Game Development: As Above, so Below

Postby Yuka » Tue Apr 09, 2013 4:21 pm

I think the better way to equal all of us will be the next suggestion.
Devs should wipe all purity from items such as: seeds of all crops, oars of eats etc, humus and crafted items (all flour, already crafted food, heads of all cabbage, pumkins etc).

It would be goddamn-fcking-hard to support a 500bile character with 0% food.
Let's call it 'A plague that buried the hatchet'.
And then let's the Arms race begin!
Last edited by Yuka on Tue Apr 09, 2013 4:26 pm, edited 1 time in total.
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Re: Game Development: As Above, so Below

Postby darnokpl » Tue Apr 09, 2013 4:26 pm

Yuka wrote:I think the better way to equal all of us will be the next suggestion.
Devs should wipe all purity from items such as: seeds of all crops, oars of eats etc and crafted items (all flour, already crafted food, heads of all cabbage, pumkins etc).

It would be goddamn-fcking-hard to support a 500bile character with 0% food.
Let's call it 'A plague that buried the hatchet'.
And then let's the Arms race begin!


Supported :) same with humus, they should also wipe purity from it.
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Re: Game Development: As Above, so Below

Postby Procne » Tue Apr 09, 2013 4:26 pm

Wait with "equalising" ideas until alchemy changes are over
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Re: Game Development: As Above, so Below

Postby Yuka » Tue Apr 09, 2013 4:26 pm

Yeah, added
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Re: Game Development: As Above, so Below

Postby Dallane » Tue Apr 09, 2013 4:35 pm

Yuka wrote:I think the better way to equal all of us will be the next suggestion.
Devs should wipe all purity from items such as: seeds of all crops, oars of eats etc, humus and crafted items (all flour, already crafted food, heads of all cabbage, pumkins etc).

It would be goddamn-fcking-hard to support a 500bile character with 0% food.
Let's call it 'A plague that buried the hatchet'.
And then let's the Arms race begin!


I don't think you have any idea what you are talking about.

You will still be in the 30s stuck there while everyone else is way ahead.
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Re: Game Development: As Above, so Below

Postby darnokpl » Tue Apr 09, 2013 5:00 pm

Dallane wrote:
I don't think you have any idea what you are talking about.

You will still be in the 30s stuck there while everyone else is way ahead.


But they will be less ahead of him after his suggestion will be done ;)
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