The Ghost of Christmas Future

Announcements of major changes to Salem.

Re: The Ghost of Christmas Future

Postby joshnpk » Mon Dec 23, 2013 8:30 pm

Kandarim wrote:
Cawalox wrote:New backpack sucks, only 4 spaces. Hopefully its a smaller version of existing one.
Also the graphics scares me, it might be to demanding for a low end computers.


considering a backpack is a huge increase of inventory space, and that backpacks are pretty inaccessible to new players, I'm quite happy with an introductory version made out of wicker.

It has me hoping for an end-game backpack from sea island and iron/copper bars that will hold 16 items :)


I'm the same, different tiers of backpacks would be awesome!
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Re: The Ghost of Christmas Future

Postby Claeyt » Mon Dec 23, 2013 8:44 pm

The backpacks and pocket system should definitely have more options.

I'm not seeing how purity works into the food on that sweet bambi. How is purity going to be carried over to the food if at all?

For everybody talking about a wipe, I think Darwoth is right. Loftar wouldn't have been talking about nerfing legacy humour monsters if they were planning for a wipe. Salem's much, much harder to develop in than HnH. It's more grind to get there and the Salem community has been promised over and over again that there wouldn't be a wipe. The people that have stuck around would probably quit with a wipe. I know I'd take a hard look at starting again if they wiped.
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Re: The Ghost of Christmas Future

Postby jwhitehorn » Mon Dec 23, 2013 8:56 pm

Claeyt wrote:. I know I'd take a hard look at starting again if they wiped.


And with that sentence alone the entire community just became for it.

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Re: The Ghost of Christmas Future

Postby Tylan » Mon Dec 23, 2013 8:59 pm

Claeyt wrote: about nerfing legacy humour monsters


Define this. >500? >300? Or do you think Jorb has a means of tracking who has used legacy items?

And before you go making those grand predictions about people leaving, consider the difficulty and monotony of getting those monstrous humours up in the first place, legacy ingredients or otherwise.

Don't let the door hit you on the way out, Claeyt. It's a game in beta. If a wipe happens, it happens.
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Re: The Ghost of Christmas Future

Postby Claeyt » Mon Dec 23, 2013 9:48 pm

Tylan wrote:
Claeyt wrote: about nerfing legacy humour monsters


Define this. >500? >300? Or do you think Jorb has a means of tracking who has used legacy items?

And before you go making those grand predictions about people leaving, consider the difficulty and monotony of getting those monstrous humours up in the first place, legacy ingredients or otherwise.

Don't let the door hit you on the way out, Claeyt. It's a game in beta. If a wipe happens, it happens.

Again,

Loftar is the one that said legacy characters might get nerfed. If it happens it happens but like all wipes in games I might switch to a different game. Right now it's looking like no wipe/character nerf which I've been asking for the last 9 months since the humus nerf, so I'm excited for the new stuff.
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Re: The Ghost of Christmas Future

Postby Darwoth » Mon Dec 23, 2013 9:55 pm

if a wipe happens i will be gone far to quickly for the door to even come near hitting me in the ass on the way out.

not because i do not like the game, not because i could not reach the top again but simply because i do not have time to ***** around yet AGAIN doing stupid tedious newb *****. not to mention as a solo player it takes me several times longer to do everything that most take for granted. my island for example was a giant hill when i took it over from some retards i killed, took me a month and a half of eye bleeding monotony to flatten it since i had to develop characters, purity, infrastructure and so on all while constantly fighting other groups.

i have played pre wipe, post wipe and have started from scratch on all three servers making a top 10% character(s) on all three.

the constant wipes are why i no longer play haven and likewise the stated no more wipes after the last one here is why i picked up salem, additionally folks really need to give the stupid "glarp glurp BETA" ***** a rest as well, semantics aside the game is released. has been since it started selling items and became open to the public.
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Re: The Ghost of Christmas Future

Postby Potjeh » Mon Dec 23, 2013 10:30 pm

Darwoth wrote:not because i do not like the game, not because i could not reach the top again but simply because i do not have time to ***** around yet AGAIN doing stupid tedious newb *****.

And this is what's wrong with Salem. Playing a game is supposed to be fun rather than tedious.
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Re: The Ghost of Christmas Future

Postby AAlex » Mon Dec 23, 2013 10:46 pm

''We shall draw from the heart of suffering itself the means of inspiration and survival.'' - Sir Winston Churchill
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Re: The Ghost of Christmas Future

Postby goblin_babe » Mon Dec 23, 2013 10:49 pm

Darwoth wrote:if a wipe happens i will be gone far to quickly for the door to even come near hitting me in the ass on the way out.

not because i do not like the game, not because i could not reach the top again but simply because i do not have time to ***** around yet AGAIN doing stupid tedious newb *****. not to mention as a solo player it takes me several times longer to do everything that most take for granted. my island for example was a giant hill when i took it over from some retards i killed, took me a month and a half of eye bleeding monotony to flatten it since i had to develop characters, purity, infrastructure and so on all while constantly fighting other groups.

i have played pre wipe, post wipe and have started from scratch on all three servers making a top 10% character(s) on all three.

the constant wipes are why i no longer play haven and likewise the stated no more wipes after the last one here is why i picked up salem, additionally folks really need to give the stupid "glarp glurp BETA" ***** a rest as well, semantics aside the game is released. has been since it started selling items and became open to the public.


you played Plymout, hope you payed the chief. :D
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