Spazzmaticus wrote:Better purity. The foundation of any game that touts itself as a "crafting MMO". I can barely contain myself!
Better purity swords - "bash, kill and destroy mmo"
Spazzmaticus wrote:Better purity. The foundation of any game that touts itself as a "crafting MMO". I can barely contain myself!
jorb wrote:Herbs in Mordor
Now become progressively rarer the farther out you get.
T0ne wrote:I appreciate where you are coming from, and this is not an attack, but this type of mentality is a huge problem with the gaming industry nowadays. Simply put, you cannot always "play the beta card" in response to any suggestions or criticisms, more so when your game is actively advertising and accepting money from users. It comes down to design and development philosophy as well as prioritization.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
jorb wrote:
A reward!
Players who have been logged in during the past week have been given some free snuff!
Scilly_guy wrote:jorb wrote:
A reward!
Players who have been logged in during the past week have been given some free snuff!
Lets reward alt farmers/vaulters!
I guess that really is how this game should be played.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Scilly_guy wrote:jorb wrote:A reward!
Players who have been logged in during the past week have been given some free snuff!
Lets reward alt farmers/vaulters!
I guess that really is how this game should be played.
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