JohnCarver wrote:There is now a 20 second logout timer to leave salem. (Force closing your client won't save you and will cause you to take far longer to log out than had you logged out legitimately).
You can call it tears but this is by far the biggest change to this game for this patch. Noob players with basic or no defense had only one way to defend themselves and that was by logging out when they saw another player. Top level players are always going to catch the lower player because they'll have satan salts or stop watches while the mid level or new player won't have them or the running capacity to get away. This mean that many more mid level players are going to get caught out and killed instantly if they don't have walls, and then they'll probably just give up. It helps the greifers waaaaaay to much.
If you're going to keep this just to greif lower players then add these things to help them a bit.
1. Let players KO'd in combat go after 5-10 minutes. Too many griefers are getting people down with their top combat alts and then keeping them in combat for hours just to get their throw away murder alts there to kill them. Make the top players kill them with their top combat alts. Or better yet let people log off while in combat or KO'd while in combat with say a 5 min timer.
2. Make it faster/instantaneos to log off inside a Pclaim. Seconds, not 20 secs. If someone's willing to make a giant Pclaim to be safe, so be it, but there needs to be some safety for minor Pclaim only players with no walls to log off without getting killed over and over by griefers.
3. Make enemy players visible on the regular client radar. It's way to easy to not see someone coming on the standard client.
4. Maybe have an action that lets players, who aren't in combat, instantly log off if they're on top of a claim which is their homestead or a town claim that they belong to but have them KO or go to sleep at they're lean to but with all the KO loss of inspi points. Call it Safe Haven or something.
This entire patch has affected noob and mid level players too much and made the game harder just for them. They can't grow tobacco yet, they can't log off when a 500 stat combat alt wanders up on them and they may not be able to understand the insanity system very well. Too much grief without enough new stuff for them to enjoy.