Game Development: Theatrum Chemicum

Announcements of major changes to Salem.

Re: Game Development: Theatrum Chemicum

Postby MagicManICT » Thu Apr 18, 2013 5:37 am

jorb wrote:We've been developing, and here's what's new.

Proficiency Change: Whenever you level up a proficiency, all proficiency meters that are currently full and processed (green) are now increased by one point, except for the proficiency you actually clicked to increase, which is instead increased by two points.

Perennial Philosophy is still leveled at a pace of one point at a time, and never increases as a side effect of levling another proficiency.


Glad you guys didn't forget about this. I seem to recall it being mentioned a while ago to make the grind go faster.

Only wish I had put in the work earlier to play around with alchemy now. :(
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Re: Game Development: Theatrum Chemicum

Postby malaclypse » Thu Apr 18, 2013 5:39 am

Cool, alchemy! Thanks guys.
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Re: Game Development: Theatrum Chemicum

Postby Claeyt » Thu Apr 18, 2013 5:40 am

tweenprinc3ss wrote:
Claeyt wrote:They've made Glutting slightly easier because now it's one easy stop at the Alchemy table, instead of possible weeks of grinding.


Uh no. Its not one easy stop at the Alchemy table. The Alchemy Table seems to be another tool used to hopefully reduce the grind of increasing purity.

Isn't that what I just said, fine not one stop but an ease to the grind. persnicketty teenyboppers. lol :lol:
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Re: Game Development: Theatrum Chemicum

Postby adheckert » Thu Apr 18, 2013 5:44 am

So since the last patch I am lost on Farming. Did worms eating things go away? Can someone lay out simply the current farming process?

Thanks
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Re: Game Development: Theatrum Chemicum

Postby dageir » Thu Apr 18, 2013 5:46 am

That discussion belongs in last weeks announcement thread. Bu t yeah, the worms still play a vital role. Put them in a container with "any plant" and wait.
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Re: Game Development: Theatrum Chemicum

Postby MagicManICT » Thu Apr 18, 2013 5:50 am

adheckert wrote:So since the last patch I am lost on Farming. Did worms eating things go away? Can someone lay out simply the current farming process?

Thanks


There's also a nice thread in Help! about this, too. viewtopic.php?f=5&t=5689
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Re: Game Development: Theatrum Chemicum

Postby hikkikomori » Thu Apr 18, 2013 6:20 am

Jorb, you have forgotten to metion the metal chest, removed from Boston, which is another cheating backstab from the developers. :? An noone seems to be willing to return it's contens.
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Re: Game Development: Theatrum Chemicum

Postby dageir » Thu Apr 18, 2013 6:23 am

Umm.. Dont place stuff in Boston you dont want to lose.
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Re: Game Development: Theatrum Chemicum

Postby hikkikomori » Thu Apr 18, 2013 6:28 am

dageir wrote:Umm.. Dont place stuff in Boston you dont want to lose.

There is no such sign in front of the statue. And I do pay my taxes! :D
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Re: Game Development: Theatrum Chemicum

Postby Gallient » Thu Apr 18, 2013 6:31 am

Jorbtar.

I would consider it a personal favor to me if you found a way to reduce tree grind next patch. At least let us take cuttings sooner.

kthxbai.
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