Amk wrote:i can now have 3k flowers in one shed
Indeed you can

Amk wrote:i can now have 3k flowers in one shed
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:*Rams now have a rare chance to have a Teasel stuck in their wool when you sheer them.
*Sheep now provide approx 35% more wool when sheered during a cold snap. Up from 25%
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
Justme5 wrote:Love the new sacks! Thanks devs!! Can I also suggest... a sack that stores nuts? And maybe a barrel we can shove salt in eventually?
JC wrote:I'm not fully committed to being wrong on that yet.
JohnCarver wrote:There is a 0% chance that at some time I will not release my nustack for you guys. I think players who know me, know this. Also I've been strongly considering moving salt to a substance like pepper instead of its existing implementation of being an item.
Kandarim wrote:In this case, I can vouch for the truth of the JC's nutsack.
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