Let's Get Ready to RUMBLE!

Announcements of major changes to Salem.

Re: Let's Get Ready to RUMBLE!

Postby alprice » Sat Aug 09, 2014 1:10 am

A bear kicked my but hitting for over 25.
Embie is my name :P
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Re: Let's Get Ready to RUMBLE!

Postby daopa » Sat Aug 09, 2014 1:17 am

alloin wrote:
Stoxo wrote:Can someone tell me what is a grub and where i can find it ?

dig?


I just did some digging and found one.. !
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Re: Let's Get Ready to RUMBLE!

Postby JohnCarver » Sat Aug 09, 2014 1:18 am

Server just restarted to fix issue with Argopelter Trophies not spawning in your craft menu.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Let's Get Ready to RUMBLE!

Postby Judaism » Sat Aug 09, 2014 1:20 am

In general this update is very good, like the last one. The recent two updates contained so much content that'd you could compare it with more than a whole year of development back in the days with Jorb/Loftar.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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Re: Let's Get Ready to RUMBLE!

Postby alprice » Sat Aug 09, 2014 1:21 am

You said it all Juda!! It's awesome!!
Embie is my name :P
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Re: Let's Get Ready to RUMBLE!

Postby JohnCarver » Sat Aug 09, 2014 2:35 am

Cricket Moth, Crispy Cricket, Crickebob, and Wortbaked Worbtite are all unlocked with Bughunting now.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Let's Get Ready to RUMBLE!

Postby DarkNacht » Sat Aug 09, 2014 2:55 am

Can you fix it so we can burn broken boughs so they are as useful as sticks.
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Re: Let's Get Ready to RUMBLE!

Postby JohnCarver » Sat Aug 09, 2014 2:57 am

DarkNacht wrote:Can you fix it so we can burn broken boughs so they are as useful as sticks.


Maybe.... I'll think about it.

Also Butcher Thrift is what unlocks slabs of meat BTW. I'll make sure we get that skill window description fixed before or by next patch to explain it a little better.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Let's Get Ready to RUMBLE!

Postby DarkNacht » Sat Aug 09, 2014 3:45 am

JohnCarver wrote:From now on, all clothing will be a base difficulty of 25; your Thread & Needle proficiency level has the chance to reduce this all the way to 0 if you build it high enough.

I want to see someone grind a 0 difficulty admirals.
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Re: Let's Get Ready to RUMBLE!

Postby JohnCarver » Sat Aug 09, 2014 3:52 am

DarkNacht wrote:I want to see someone grind a 0 difficulty admirals.


Sounds like a good store competition for another $100.00 of store credit. I shall consider adding it once somebody wins the gold bar competition.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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