July Developer Event

Announcements of major changes to Salem.

Re: July Developer Event

Postby Feone » Sun Jul 13, 2014 2:17 pm

Merchant_King wrote:With all due respect - the lag in the game itself and providence in particular has greatly increased since your updates caused players to come back.

Do you have a plan in place to handle the extra load in providence during this event?

I predict at least one server crash. Maybe this is intended to test the limits of your server.


Client and server lag are not the same thing.
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Re: July Developer Event

Postby loftar » Sun Jul 13, 2014 9:22 pm

Feone wrote:Client and server lag are not the same thing.

This.
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Re: July Developer Event

Postby Merchant_King » Sun Jul 13, 2014 10:00 pm

loftar wrote:
Feone wrote:Client and server lag are not the same thing.

This.


Ok... so who's issue is the client lag when there are more than 25 people in boston? The developers of the client? Or the owners of the PC? I don't think this changes my grander point that there is an issue with lag in boston that will need to be fixed at somepoint...
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Re: July Developer Event

Postby loftar » Sun Jul 13, 2014 10:05 pm

Merchant_King wrote:Ok... so who's [sic] issue is the client lag when there are more than 25 people in boston? The developers of the client? Or the owners of the PC? I don't think this changes my grander point that there is an issue with lag in boston that will need to be fixed at somepoint...

Certainly, but you also said this: "I predict at least one server crash. Maybe this is intended to test the limits of your server." :)
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Re: July Developer Event

Postby Merchant_King » Sun Jul 13, 2014 10:22 pm

loftar wrote:
Merchant_King wrote:Ok... so who's [sic] issue is the client lag when there are more than 25 people in boston? The developers of the client? Or the owners of the PC? I don't think this changes my grander point that there is an issue with lag in boston that will need to be fixed at somepoint...

Certainly, but you also said this: "I predict at least one server crash. Maybe this is intended to test the limits of your server." :)


Indeed I did.
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Re: July Developer Event

Postby tack » Mon Jul 14, 2014 11:20 am

i assume you have set up crowd control to keep everyone in order during the event and to prevent the two rival surporters from fighting :D

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Re: July Developer Event

Postby vienradzis » Mon Jul 14, 2014 11:29 am

You are allowed to use software to analyze game on fly?
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Re: July Developer Event

Postby Spazzmaticus » Thu Jul 17, 2014 9:27 am

Hell, my bet is on JC, then! May the best person win! :)
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Re: July Developer Event

Postby ElManisero » Fri Jul 18, 2014 2:56 am

tack wrote:i assume you have set up crowd control

I'm more concerned with people switching sides if one person begins to win handily. Like... excuse me while I quietly move over to this side of the board.

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Re: July Developer Event

Postby TotalyMeow » Fri Jul 18, 2014 4:03 am

ElManisero wrote:
tack wrote:i assume you have set up crowd control

I'm more concerned with people switching sides if one person begins to win handily. Like... excuse me while I quietly move over to this side of the board.

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